[Coco] GemQuest and error
Robert Gault
robert.gault at att.net
Sun May 26 19:46:46 EDT 2019
Thanks Gene, your info should have made everything easy but when was programming simple?
Turns out I have a copy of decode 1.1.5 while Wayne's site has 1.1.6 . I can't get either one to
work and in fact, the DOC for the latest version on Wayne's site "using_decode" says,
"Copy all of the files in the CMDS, DATA, and DEFS directories on the decode.os9 disk image to your
primary CMDS directory (assume /DD)."
However the disk does not have a DEFS directory, so something is wrong.
Robert
Gene Heskett wrote:
> On Sunday 26 May 2019 09:19:55 am Robert Gault wrote:
>
>> Based on experimenting with the .dsk file uploaded to the archive, I
>> don't think this will be fixed unless we get access to the original
>> Basic09 files for the game. Does anyone know of a disassembler that
>> will convert Basic09 I-code back to source code?
>>
>> Robert
>
> Someone here was working on that here on the list a couple years ago, so
> you might scan back thru the list for the name. Best mention my search
> turns up is Decode, by Wayne Campbell. In a Feb 9, 2015 message from
> Willard Goosey . There was a pretty good thread on it at the time. If
> http://cococoding.com/wayne still exists, it might be there.
>>
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