[Coco] Video band width and accessing video memory
L. Curtis Boyle
curtisboyle at sasktel.net
Mon Jun 3 10:22:19 EDT 2019
A lot of sparklies is caused by software timing issues (mainly, changing palettes mid-scanline). Most can be resolved by either changing them only during HBLANK or VBLANK.
Sent from my iPhone
> On Jun 3, 2019, at 4:14 AM, Gene Heskett <gheskett at shentel.net> wrote:
>
>> On Monday 03 June 2019 12:52:50 am L. Curtis Boyle wrote:
>>
>> I think I remember mention that some of the hardware scrolling
>> required RAM running at least 142 ns to run fully reliably, and that
>> the 150 ns parts did cause issues at times.
>>
>>
>> L. Curtis Boyle
>> curtisboyle at sasktel.net
>>
> That makes me wonder if faster ram would have fixed the sparklies in the
> earlier gime chip. Just saying since faster ram is peanuts these days.
>
> [...]
>
> Cheers, Gene Heskett
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