[Coco] My Vcc project update.

Walter zambotti at iinet.net.au
Wed Jul 11 20:55:33 EDT 2018


Artifacting may be tricky for me because I only have a PAL CoCo III.

>From memory artifacting changes depending on PAL or NTSC versions.

But if I look at the MAME code that might help!!!

-----Original Message-----
From: Coco [mailto:coco-bounces at maltedmedia.com] On Behalf Of L. Curtis Boyle
Sent: Thursday, 12 July 2018 12:13 AM
To: CoCoList for Color Computer Enthusiasts
Subject: Re: [Coco] My Vcc project update.

If it’s possible to do MAME style artifacting as well (rather than plain black/red/blue/white), that would be a big plus.

L. Curtis Boyle
curtisboyle at sasktel.net



> On Jul 11, 2018, at 10:07 AM, Mark D. Overholser <marko555.os2 at gmail.com> wrote:
> 
> On 11-Jul-18 07:41, Mark D. Overholser wrote:
>> Another update.
>> I have the keyboard and mouse events working correctly.  I am pretty happy at how easy (knock on wood) SDL2 is working out!
>> So at the moment I have the following left to do:
>> VCC special Func Key events
>> Joystick events
>> Gui Menu
> 
> Don't forget:
> The Audio Support **
> The Tape Support
> The Bit-Banger Support ( Serial Port )
> Please complete the full 6309 implementation as well (current versions don’t do DIVD and DIVQ, for example) - L. Curtis Boyle
> 
> 
> 
> Also, keep in mind the possibility of adding:
> DriveWire Support through a Virtual Serial Port
> Becker Port Support ( Works with DriveWire )
> ESP8266 / ESP32 Support ( Networking is Becoming a Thing ;)  )
> 


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