[Coco] My Vcc project update.
    Mark D. Overholser 
    marko555.os2 at gmail.com
       
    Mon Jul  9 16:58:02 EDT 2018
    
    
  
On 09-Jul-18 04:15, Walter wrote:
> I left the tcc1014graphic.c module as it was. I could see it was
> directly manipulating a pixel memory buffer/area and that shouldn't
> change between directx or SDL.
> 
> The main changes are in the DirectDrawInterface.cpp module.  I had to
> rewrite that SDLinterface.c.  Fortunately to make things easier 1.
> directx appears to be more complicated than SDL and 2. I made a
> decision to only support 32 bit pixel formats as most modern PCs will
> have 32 bit graphics cards.
> 
Other Color Depths can be supported later...
> Then I slipped in the calls to SDLinterface.c into vcc.c and coco.c
> next to where I found the calls for DirectDrawInterface.cpp.
>
Nice Work...
> When I have it all going I will remove the calls to
> DirectDrawInterface.cpp leaving just SDL.  I suspect some issues will
> pop up then.
> 
Hopefully, Minimal....
> Walter
> 
Keep Up the Good Work....
MarkO
    
    
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