[Coco] Optimizing 6809 Assembly Code: Part 2 – Speedup Storing Data – Unrolling Loops
Dave Philipsen
dave at davebiz.com
Fri Sep 15 23:06:00 EDT 2017
Here's a little trick you could add to your blog. I think I posted an
example of this before. I don't know that it necessarily optimizes for
speed but it saves space. When printing a string or any kind of calling
a subroutine which requires a string, instead of pointing to the string
and then calling the subroutine like this:
ldx #strptr point to the string
jsr prtstr print the string
lda #?? continue with the rest of the program
You can do this:
jsr prtstr call the print string subroutine which pulls the
address of the string from the
fcs /text string/ program counter which was just pushed to the stack
lda #?? continue with the rest of the program
The prtstr routine can change the program counter as it is saved on the
stack so that when the routine returns, it returns to the point just
past the end of the string. This optimizes for size by eliminating the
need to load the pointer each time you print. It also reduces complexity
because you don't need to assign a label to the string.
On 9/15/2017 9:44 PM, Glen Hewlett wrote:
> Hi Again,
>
> I just posted Part 2 of my series of blogs about optimizing 6809 assembly language programs.
>
> https://nowhereman999.wordpress.com/2017/09/15/optimizing-6809-assembly-code-part-2-speedup-storing-data-unrolling-loops/ <https://nowhereman999.wordpress.com/2017/09/15/optimizing-6809-assembly-code-part-2-speedup-storing-data-unrolling-loops/>
>
> Cheers,
> Glen
>
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