[Coco] Speech-Sound Cartridge - How to get it working in MAME!!

Richard Cavell richardcavell at mail.com
Mon Sep 4 14:11:35 EDT 2017


Thanks for this information, Steven.

Sent using the mail.com mail app

On 03/09/2017 at 19:36, Steven Wallis wrote:

> The Speech-Sound Cartridge ROMs get put into  \MAME\Roms
> 
> If you want to use the floppy drive at the same time as the SSC,
> you'll have to use the Multi-pak.  I put the Speech-Sound Cartridge in
> slot 3 and the Floppy Disk Controller in slot 4 (this may not matter).
> 
> To use the SSC do these steps. I used a disk with the Module Man game as an
> example:
> 
> 1. Insert your game disk in "Floppydisk1".
> 
> 2. Start the CoCo 2 or 3 emulation.
> 
> 3. Press [ScrlLock], [Tab], go to "Slot Devices".
>     For "ext" select "multi", go to "Reset" & press [Enter].
>     (You now have a CoCo running the Multi-pak with Floppy Disk Contr.)
> 
> 4. Press [ScrlLock], [Tab], go to "Slot Devices".
>     For  "ext:multi:slot3" select "ssc", go to "Reset" & press [Enter].
>     Note "ext:multi:slot4" already says "fdcv11" (Floppy Disk Cont).
>     (You now have a CoCo running the Multi-pak with SSC & FDC.)
> 
> 5. Type LOADM"MODULE" then "EXEC".  Tell it "Yes" to use the SSC.
>     You will hear the guy talking at the menus and all during the game!
> 
> 
> GAMES KNOWN TO PRODUCE SOUND EFFECTS AND/OR SPEECH WITH THE SSC IF PRESENT:
> ------------------------------------------------------------------------------------------------------------------------------------------
> Adventure in Mythology
> F-16 Assault
> Galagon
> Gantlet
> Ghana Bwana
> Gold Runner
> Gold Runner II
> The Interbank Incident
> Keys of the Wizard
> Lansford Mansion
> Magic of Zanth
> Martian Crypt
> Module Man
> Omniverse
> Pegasus and the Phantom Riders
> Pitfall II
> Space Wrek
> Treasure of the Aztecs
> Wild West
> Wizard's Castle
> 
> -- 
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