[Coco] Speech-Sound Cartridge - How to get it working in MAME!!
Richard Cavell
richardcavell at mail.com
Mon Sep 4 14:11:35 EDT 2017
Thanks for this information, Steven.
Sent using the mail.com mail app
On 03/09/2017 at 19:36, Steven Wallis wrote:
> The Speech-Sound Cartridge ROMs get put into \MAME\Roms
>
> If you want to use the floppy drive at the same time as the SSC,
> you'll have to use the Multi-pak. I put the Speech-Sound Cartridge in
> slot 3 and the Floppy Disk Controller in slot 4 (this may not matter).
>
> To use the SSC do these steps. I used a disk with the Module Man game as an
> example:
>
> 1. Insert your game disk in "Floppydisk1".
>
> 2. Start the CoCo 2 or 3 emulation.
>
> 3. Press [ScrlLock], [Tab], go to "Slot Devices".
> For "ext" select "multi", go to "Reset" & press [Enter].
> (You now have a CoCo running the Multi-pak with Floppy Disk Contr.)
>
> 4. Press [ScrlLock], [Tab], go to "Slot Devices".
> For "ext:multi:slot3" select "ssc", go to "Reset" & press [Enter].
> Note "ext:multi:slot4" already says "fdcv11" (Floppy Disk Cont).
> (You now have a CoCo running the Multi-pak with SSC & FDC.)
>
> 5. Type LOADM"MODULE" then "EXEC". Tell it "Yes" to use the SSC.
> You will hear the guy talking at the menus and all during the game!
>
>
> GAMES KNOWN TO PRODUCE SOUND EFFECTS AND/OR SPEECH WITH THE SSC IF PRESENT:
> ------------------------------------------------------------------------------------------------------------------------------------------
> Adventure in Mythology
> F-16 Assault
> Galagon
> Gantlet
> Ghana Bwana
> Gold Runner
> Gold Runner II
> The Interbank Incident
> Keys of the Wizard
> Lansford Mansion
> Magic of Zanth
> Martian Crypt
> Module Man
> Omniverse
> Pegasus and the Phantom Riders
> Pitfall II
> Space Wrek
> Treasure of the Aztecs
> Wild West
> Wizard's Castle
>
> --
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> Coco at maltedmedia.com
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