[Coco] Tandy Assembly Exhibit: CocoMEM
Dave Philipsen
dave at davebiz.com
Fri Oct 6 14:44:54 EDT 2017
Yeah, that’s the problem when you start thinking about these hi-res displays. The horsepower needed starts to strain a standard 6809 CPU. And then of course you have to support faster memory if you up the CPU speed.
Dave
> On Oct 6, 2017, at 12:21 PM, Zippster <zippster278 at gmail.com> wrote:
>
> All that memory, and big graphics screens… Now you need speed beyond a 1.78MHz CPU. :)
>
> - Ed
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>
>> On Oct 6, 2017, at 12:08 PM, Bill Pierce via Coco <coco at maltedmedia.com> wrote
>>
>> But, but, I wanna brag too.... I like the 64 meg...
>>
>> Not requesting, but thinking aloud (in silent text)...
>> Given that you have now accomplished this feat of majik, could your design be used as a base to replace the GIME with an FPGA, then design a new GIME allowing new graphics modes (ala Coco3FPGA). Of course this would mean adding a new graphics circuit with VGA capabilities.... This gives creedence to the need for all that memory... BIG graphics screens!!
>> Yes, I know, that's a whole new board design and a lot to ask for, but we already have a VGA design and the GIME has been emulated in FPGA on several boards, so we just need the graphics capabilities. The design of the Coco3FPGA is a good reference of moving "forward" to a new Coco 3 and maintaining backwards compatibility.
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>> Bill Pierce
>> "Charlie stole the handle, and the train it won't stop going, no way to slow down!" - Ian Anderson - Jethro Tull
>>
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