[Coco] Let's figure out the best method to compile sprites for the CoCo - Please add your input

Dittel, Torsten Torsten.Dittel at rwth-aachen.de
Thu May 11 06:49:20 EDT 2017


?For those interested in Sprites I recommend to have a look at Richard Goedeken's Game Engine "Dynosprite" here:
https://github.com/richard42/dynosprite?


Regards,

Torsten



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