[Coco] "Sprites" on CoCo?
Alexander Wallace
alexander.o.wallace at gmail.com
Mon May 8 14:30:49 EDT 2017
I know next to nothing on this subject but remember having seen a post in Facebook about compiled sprites project, which might be of interest to anyone wanting to do sprites on the CoCo IMHO.
FB post:
https://www.facebook.com/groups/2359462640/permalink/10155208773232641/ <https://www.facebook.com/groups/2359462640/permalink/10155208773232641/>
The project:
https://github.com/hdufort74/sprite-compiler <https://github.com/hdufort74/sprite-compiler>
Youtube video comparing pre and post compiled sprites:
https://www.youtube.com/watch?v=OM3UxW9CT44 <https://www.youtube.com/watch?v=OM3UxW9CT44>
Hope this helps!
> On May 8, 2017, at 1:21 PM, L. Curtis Boyle <curtisboyle at sasktel.net> wrote:
>
> Also, the Coco 3 added palette switching, which allowed some animations to be much less CPU intensive, but it only helps in specific types of cases.
>
> L. Curtis Boyle
> curtisboyle at sasktel.net
>
> TRS-80 Color Computer Games website
> http://www.lcurtisboyle.com/nitros9/coco_game_list.html
>
>
>
>> On May 8, 2017, at 11:53 AM, Dave Philipsen <dave at davebiz.com> wrote:
>>
>> On CoCo 3, at least, there is some hardware support for screen scrolling...
>>
>>
>>
>> On 5/8/2017 12:39 PM, Steve Strowbridge wrote:
>>> That's what made CoCo games so impressive, the fact there was no hardware
>>> assist for _anything_ sprites, screen scrolling, music, sound, etc.,
>>> everything you heard and saw was done in software by the CPU and the the
>>> programmers made the computer shine, to this day, I still think of the CoCo
>>> game authors as both superheroes and rock stars :)
>>>
>>>
>>> Steve Strowbridge, aka
>>> The Original Gamer Stevie Strow
>>> http://ogsteviestrow.com
>>> ogsteviestrow at gmail.com
>>>
>>>
>>> On Mon, May 8, 2017 at 1:17 PM, Scott Wendt <malfunct at msn.com> wrote:
>>>
>>>> There are no hardware sprites on the CoCo, you have to handle it all in
>>>> software.
>>>>
>>>> ________________________________
>>>> From: Coco <coco-bounces at maltedmedia.com> on behalf of John Lochey via
>>>> Coco <coco at maltedmedia.com>
>>>> Sent: Monday, May 8, 2017 10:00:38 AM
>>>> To: CoCoList for Color Computer Enthusiasts
>>>> Cc: John Lochey
>>>> Subject: [Coco] "Sprites" on CoCo?
>>>>
>>>> Hi all,
>>>> I have been thinking about Sprites (from my days with the Commodore).
>>>> Is such a construct available within the CoCo world?
>>>> I am early in my CoCo education, so sorry for a newbie question.
>>>>
>>>>
>>>> Johnny
>>>>
>>>>
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