[Coco] "Sprites" on CoCo?
Dave Philipsen
dave at davebiz.com
Mon May 8 13:53:15 EDT 2017
On CoCo 3, at least, there is some hardware support for screen scrolling...
On 5/8/2017 12:39 PM, Steve Strowbridge wrote:
> That's what made CoCo games so impressive, the fact there was no hardware
> assist for _anything_ sprites, screen scrolling, music, sound, etc.,
> everything you heard and saw was done in software by the CPU and the the
> programmers made the computer shine, to this day, I still think of the CoCo
> game authors as both superheroes and rock stars :)
>
>
> Steve Strowbridge, aka
> The Original Gamer Stevie Strow
> http://ogsteviestrow.com
> ogsteviestrow at gmail.com
>
>
> On Mon, May 8, 2017 at 1:17 PM, Scott Wendt <malfunct at msn.com> wrote:
>
>> There are no hardware sprites on the CoCo, you have to handle it all in
>> software.
>>
>> ________________________________
>> From: Coco <coco-bounces at maltedmedia.com> on behalf of John Lochey via
>> Coco <coco at maltedmedia.com>
>> Sent: Monday, May 8, 2017 10:00:38 AM
>> To: CoCoList for Color Computer Enthusiasts
>> Cc: John Lochey
>> Subject: [Coco] "Sprites" on CoCo?
>>
>> Hi all,
>> I have been thinking about Sprites (from my days with the Commodore).
>> Is such a construct available within the CoCo world?
>> I am early in my CoCo education, so sorry for a newbie question.
>>
>>
>> Johnny
>>
>>
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