[Coco] Infocom interpreter for the CoCoVGA's 64-column mode

Steve Pedersen 666jacktheknife666 at gmail.com
Fri Dec 15 23:25:34 EST 2017


Wow that looks fantastic!

On Fri, Dec 15, 2017 at 7:58 PM, Zippster <zippster278 at gmail.com> wrote:

> Hi guys.
>
> This is a demo video of a software project I’ve been working on for the
> last couple of weeks on and off.
>
> Ever since I first saw the 64-column video mode that Brendan included in
> the CoCoVGA, I knew I just
> had to see Infocom text adventures running on it.  I knew it would be so
> cool to see, that I just had no
> choice but to do it.  :)
>
> Anyway, I started with the D version of the interpreter, and did a full
> disassembly of the code.  Going
> through the code over several days allowed me to learn a lot about just
> how a Z-MACHINE functions,
> and interacts with the user through the interface provided by the host
> computer.  Very interesting stuff,
> including a simple, yet very effective virtual memory system.
>
> It’s been a fun project, and I’m happy to say a successful one as well.
> The work I’ve done so far will be
> a great starting point for some other projects that keep coming to mind
> too!
>
> This is running on a real CoCo2 with a CoCoVGA video adapter installed.
>
> Hope you guys like the video!  :)
>
> - Ed
>
> https://www.youtube.com/watch?v=P8le2g8WIsY&feature=youtu.be <
> https://www.youtube.com/watch?v=P8le2g8WIsY&feature=youtu.be>
>
> --
> Coco mailing list
> Coco at maltedmedia.com
> https://pairlist5.pair.net/mailman/listinfo/coco
>


More information about the Coco mailing list