[Coco] The Hobbit for Dragon64 - CoCo2 and CoCo3 Drivewire

Pere psergm at gmail.com
Wed Sep 28 11:25:12 EDT 2016

Hi John,
I added the basic program so that anyone could have a look
at the images of all of the Locations that can be seen on the game.

So, these images you see are ALL the used, by now, by the game.
I am not sure but maybe I could get seven more, but ...
At that point of the project this will not change that much.


Previous Message: 2
Date: Tue, 27 Sep 2016 22:00:11 -0500
From: "Melanie and John Mark Mobley" <johnmarkmelanie at gmail.com>
To: <coco at maltedmedia.com>
Cc: "Bob Swoger" <Rswoger at aol.com>
Subject: [Coco]  The Hobbit for Dragon64 - CoCo2 and CoCo3 Drivewire
Message-ID: <008f01d21934$6e4c8cb0$4ae5a610$@gmail.com>
Content-Type: text/plain; charset="US-ASCII"

I have just run the Hobbit.
I found a file "DEMOGFX.BAS".
I see a lot of nice pictures.
It that what I am supposed to see.
Is there a game aspect to it?
Is there more to come?

John Mark Mobley

More information about the Coco mailing list