[Coco] replicating bitwise operators in BASIC
Dave Philipsen
dave at davebiz.com
Sun Sep 11 00:34:37 EDT 2016
On 9/10/2016 11:05 PM, Brett Gordon wrote:
> On Sep 10, 2016 11:48 PM, "Dave Philipsen" <dave at davebiz.com> wrote:
>> One way to do it without boolean operators is to simply use a truth table
> for the logic as a lookup table. For integers large than 0-1 (single bit)
> you'd have to rotate through all of the bits (up to 15). Since ECB doesn't
> have a rotate function
>
> Dividing and multiplying by powers of 2 could be used as shifts?
Yeah, but I could see that getting a little messy and possibly more time
consuming. Would ECB automatically convert to floating point to do the
division/multiplication? Not sure right offhand.
Typically, the way I would do it is something like this
IF X > 16383 THEN X = X-16384: <CODE HERE TO PROCESS AS '1'> ELSE <CODE
HERE TO PROCESS AS '0'>
IF X > 8191 THEN....
IF X > 4095 THEN...
....
You'd have to do the same with the second operand.
Then as William suggested you'd have to add the resulting bits back
together.
Dave
>
> and you've asked to do it without AND then you may have to extract the
> individual bits through a subtraction routine. I think it could still be
> relatively quick using tables for the logic and tables for the subtraction
> though definitely not as quick as having the logic operators.
>
> Ah..look up tables.. there's an idea.
>
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