[Coco] CocoFLASH Production

Ron Klein ron at kdomain.org
Wed Nov 9 14:36:33 EST 2016


Hi Barry / Jim,

Nice demo.  Was an order page ever set up as previously mentioned?

Thanks




On Tue, Nov 8, 2016 at 2:41 PM, Barry Nelson <Barry.Nelson at amobiledevice.com
> wrote:

> The CoCo SDC has 8 independent 16k banks for a total flash rom storage of
> 128k. It can only store and run up to 8 cartridges of the sizes 2k, 4k, 8k,
> and 16k.
>
> It also emulates a floppy controller.
>
>
>
> The CoCo Flash does not emulate a floppy controller, but can store and run
> a DriveWire rom. It has 8192k or 8MB total of flash rom storage, or 64
> times the flash rom storage of the CoCo SDC, and can store a maximum of
> 2048 roms if they are all 4k in size. It can store and run cartridge sizes
> of 2k (uses 4k of storage), 4k, 8k, 16k, 32k, and banked cartridges of 64k,
> 128k, and larger. It also functions as an Orchestra 90 audio cartridge. In
> practical terms, you can program this one cartridge to mimic the behavior
> of every game cartridge every released for the CoCo, and have it be an
> Orchestra 90 cartridge including the rom portion and a DriveWire cartridge
> and still have space left over. Also, when it runs these cartridge images,
> it runs an exact image of the original game, no patches are required such
> as would be if you tried to load some of the games from disk. Additionally
> I have utilities that allow you to load single BIN files from a rom bank,
> allowing many disk based games to be loaded as well. It is designed for
> anyone who wants to:
>
>
>
> 1)      Develop games or DOS roms and test them, including banked roms
> larger than 32k, which are NOT supported on most emulators at this time.
>
> 2)      Use any existing rom images, games or DOS roms, without hacking
> them to load into ram from floppy disk.
>
>
>
> I currently have 36 different games and DOS images loaded into my
> prototype, with a menu which allows me to select which one I want to run.
>
> These two devices serve different purposes and I am glad to own both. For
> someone who want to play Color Computer game cartridges unpatched this
> cartridge is a great addition to your CoCo equipment.
>
>
>
> Because I am at work I cannot check this link but this should be a demo
> showing the capabilities of this cartridge.
>
>
>
> https://www.youtube.com/watch?v=McyJjQ6eAE0
>
>
>
> >        From Scott Wendt malfunct at msn.com
>
>
>
> >        I haven't used it but it seems like it is similar only to the
> flash memory banks on the SDC and not the floppy emulator portion.
>
>
>
> >        >     From: Coco <coco-bounces at maltedmedia.com> on behalf of
> Brad Dillon <eebuckeye at hotmail.com>
>
> >        >     Sent: Tuesday, November 8, 2016 6:19:57 AM
>
> >        >     To: coco at maltedmedia.com
>
> >        >     Subject: Re: [Coco] CocoFLASH Production
>
>
>
> >        >     I apologize for the stupid question but how similar is this
> to the SDC?  Both store images such as games, etc...?
>
>
> --
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>


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