[Coco] CocoFLASH Production
Michael Brant
brant.michael.l at gmail.com
Mon Nov 7 02:29:41 EST 2016
John Strong any chance you doing cases for these?
On Nov 7, 2016 2:12 AM, "RETRO Innovations" <go4retro at go4retro.com> wrote:
> Now that it appears all of the bugs in CocoFLASH are squashed, I am
> preparing to put the unit into production. Here are some hardware
> highlights:
>
> * 8 Megabyte of FLASH ROM storage, accessible in 4kB offsets
> * 8kB of EEPROM storage (for game save storage, or other data)
> * Orchestra 90 compatibility (including stereo out capability)
> * 2 user defined switches
> * 1 user defined LED
> * cartridge bank support (ala RoboCop, up to 1MB cart size)
>
> Firmware features:
>
> * requires only 4 bytes of IO space
> * IO base register can be modified by software to anywhere in $ff40-$ff7f)
> * IO registers can be "hidden"
> * Optional Robocop "offset" register
> * dual offset capability (master 4kB bank register + optional 16kB
> offset register)
> * programmatic "autostart" capability
> * Manufacturer and Device ID registers
>
> Cost: $55.00 (no enclosure)
>
> I will put an order page up to gauge quantity of interest.
>
> Jim
>
> --
> RETRO Innovations, Contemporary Gear for Classic Systems
> www.go4retro.com
> store.go4retro.com
>
>
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