[Coco] VCC bug

Bill Pierce ooogalapasooo at aol.com
Sat Aug 20 09:03:58 EDT 2016

Barry, I haven't used PMODEs in so long that I hadn't noticed. Have you posted this to the "issues"? If not, I'll see if I can get it up there when I get a chance.
Can you send me a program with an example of it? It always helps to be able to reproduce the same bug when looking for it :-)



Bill Pierce
"Charlie stole the handle, and the train it won't stop going, no way to slow down!" - Ian Anderson - Jethro Tull


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E-Mail: ooogalapasooo at aol.com



-----Original Message-----
From: Barry Nelson <barry.nelson at amobiledevice.com>
To: coco <coco at maltedmedia.com>
Sent: Sat, Aug 20, 2016 2:00 am
Subject: Re: [Coco] VCC bug

Perhaps you misunderstood the previous post. This has nothing to do with artifact colors. These are the base colors. The border color is wrong on both RGB and composite. The graphics color is wrong on composite, and I am talking about the two base colors of the alternate pmode 4 screen, which should be green and black. On RGB the border is white and should be green, and in composite mode the primary graphics colors are black and white and should be black and green.> Bill Pierce ooogalapasooo at aol.com > Thu Aug 18 11:20:09 EDT 2016> > Barry, VCC's artifact color implementation has always been flakey from the beginning. It's already on the "todo" list. But getting VCC cross compilable is 1st prority, and once we get away from directx graphics, it may be much easier to fix the artifact colors.> I heard from the main programmer not long ago, and he said his work flow was slowing down and he would soon be able to get back to VCC.-- Coco mailing listCoco at maltedmedia.comhttps://pairlist5.pair.net/mailman/listinfo/coco

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