[Coco] Fooling around with assembly in RS-DOS environment
Robert Gault
robert.gault at att.net
Sun Apr 10 21:46:20 EDT 2016
Rich Carreiro wrote:
> The other day I was able to unearth my copy of Barden's
> CoCo Assembly book. I'd like to start reviewing/reteaching
> myself the material.
>
> I don't have the time to learn OS/9 (never used it back
> in the day, either) so I was wondering what there was in
> the context of an emulated RS-DOS environment to assemble
> programs.
>
> I'm not a purist on this -- it does NOT have to be EDTASM
> running on the emulated CoCo (in fact, I'd probably prefer
> it wasn't, since I don't feel like dealing with 32-char line
> lengths and all-caps when programming).
>
> Are there any CoCo assemblers that can run in Windows
> or Linux that can create executables that a CoCo emulator
> can load and run?
>
> Thanks!
>
If you have a Coco3, you are not restricted to the 32-char screen. I sell a
patch to Disk EDTASM+ that works with 40 or 80 character screens. It also works
with 6309 opcodes and does more.
http://aaronwolfe.com/robert.gault/Coco/Sales/Edtasm6309.htm
You can look at RainbowIDE or PhoenixIDE for assembly on a PC. I like
RainbowIDE. CCASM can be used for command line assembly and it is part of both
IDE systems.
http://www.cococommunity.net/rainbow-ide/
http://www.cococommunity.net/phoenix-ide/
For ccasm, check either of the above sites.
Robert
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