[Coco] Donkey Kong Remixed for the CoCo 3

Richard Goedeken Richard at fascinationsoftware.com
Wed Nov 11 23:59:52 EST 2015


The reason for this noise is that the emulator does not behave exactly like
the audio circuitry in a real Coco.  I wrote some fixes for MESS which remove
this audio artifact, and they were accepted a few months ago:

https://github.com/mamedev/mame/pull/280

You will need to have a very recent version (or build from source) in order to
get these fixes though.

Richard

On 11/11/2015 04:11 PM, Mathieu Bouchard wrote:
> 
> Hi, do you have any idea why DKRemix in MAME could be producing noise that
> sounds somewhat like electric interference of a real CoCo (e.g. in a CM-8
> cable), except many times louder ? I hear the music and sound effects, but
> they're quiet compared to the noise. I'm running Ubuntu, and the -samplerate
> option does not seem to matter (I tried 48000, 44100, 11025).
> 
> 


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