[Coco] ROM -> BIN converter/loader
Arthur Flexser
flexser at fiu.edu
Thu Mar 5 14:40:48 EST 2015
What you suggest has been around many years!
After a while, some Rompack authors started protecting their programs from
this, so quite a few programs, particularly games, must first be
de-protected for this procedure to work. The protection was usually some
code in the game that would switch to ROM mode (no effect if the game was
running in ROM as intended). Or sometimes, the game would contain code
that would attempt to modify bytes within itself, (again, no effect if the
game was running in ROM).
Art
On Thu, Mar 5, 2015 at 12:51 PM, Gustavo Ranaur Schoenaker <
ranaur at ranaur.net> wrote:
> While answering Vincent´s e-mail I had one idea. Theorically it is easy to
> do ... maybe it is a good project sometime ...
>
> Is it possible to convert a ROM file to .BIN? So you could load it through
> regular disks.
>
> The BIN file would have two parts: the bootstrap file followed by the "ROM"
> data. The bootstrap file would make:
>
> 1) Copy ROM to RAM and enable 64KB of memory
> 2) Copy the rest of the file to C000
> 3) JMP C000
>
> Would it work? Did someone make this already? And survived to tell the
> tale? :-)
>
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