[Coco] Star Trek Text Adventure Game for the TRS-80 ColorComputer 1 (Coco 1)
Stephen H. Fischer
SFischer1 at Mindspring.com
Thu Jun 18 21:43:32 EDT 2015
Can the program be ended the fastest by typing "SOS" twice?
That's how I always played it at 2 AM on a CDC 6600 Super Computer.
I had my software to test, others had plenty of time like I did in ~ 1969 before I transferred to software.
SHF
----- Original Message -----
From: "Jim Gerrie" <jimgerrie at ns.sympatico.ca>
To: <coco at maltedmedia.com>
Sent: Thursday, June 18, 2015 5:03 PM
Subject: Re: [Coco] Star Trek Text Adventure Game for the TRS-80 ColorComputer 1 (Coco 1)
> "TREK ADVENTURE by Bob Retelle - This
>
> one takes place aboard a familiar starship and
>
> is a must for trekkies, The problem is a famil.
>
> iar one - The ship is in a "decaying orbit"
>
> (the Captain never could learn to park!) and
>
> the engjines are out (You would think that in
>
> all those years, they would have learned to
>
> build some that didn't die once a week). Your
>
> options are to start the engine, save the ship,
>
> get off the ship, or die. Good Luck .
>
> ' Author's note to players - I wrote this one
>
> with a concordance in hand. It is very accurate
>
> - and a lot of fun. It was nice to wander
>
> around the ship instead of watching it on T.V.'"
>
>
>
> This is an ad from the Feb 1983 issue of Commander Magazine for the
> Commodore VIC20. The program was by Aardvark software and the CASA Adventure
> archive listing:
> http://solutionarchive.com/game/id%2C1072/Trek+Adventure.html suggests that
> there was a version for the Coco too. It sounds like the program John Mark
> is looking for. Does anyone have a disk of Aardvark adventures that
> includes it? I can't find it in the Coco archive (although other Aardvark
> adventures are listed there) or among my own stuff.
>
>
>
>
>
>
> --
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