[Coco] coco I 4K contest

Camillus Blockx camillus.b.58 at gmail.com
Thu Jan 1 01:50:53 EST 2015


Then someome should make it clear what the limits are, d'nt you think?
I do not have a coco I 4k, but a coco3, so I actually do not know what would work on a coco I, besides then not using extended, disk and/or super extended basic command and/or Functions.

I also read a ouple of times that the Poke command would be ofnon excistance in basic 1.0, but in my ROM hexdump I can see clearly that the command is there. If it is usable, that I can not test.

Hope we get some guidence here, then I can start coding. Have some code from laying around from older days, in other basic dialects, thos will be my insperation I think...LOL

Any way have fun all in doing this...... 

CB
On 12/31/2014 11:13:17 PM, Arthur Flexser <flexser at fiu.edu> wrote:
I think the idea is that the program should be able to run in a 4K machine,
which is a much stricter size requirement than that the program itself not
exceed 4K in size. Completely different ballpark.

Art

On Wed, Dec 31, 2014 at 11:11 PM, Camillus Blockx
wrote:

> Hi all,
>
> A lot of guessing and talking about the coco I 4k, and what not more.
>
> Can we just bring in BASIC or ML ( 68E09B ) programs that :
>
> 1 - NOT contain any non basic 1.0 - 1.1 command or function.
> 2 - is NOT bigger then 1024 x 4 = 4092 bytes.
> 3- Upload as zip file ( program : MYPRGRM.BAS (BIN), Listing : Notepad )
>
> I
>
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