[Coco] VCC Released To Open Source Project !!!
Mathieu Chouinard
chouimat at gmail.com
Thu Aug 27 11:31:44 EDT 2015
and I was also thinking of using Qt for the GUI
since it's cross-platform. Another thing on my todo list :(
On Thu, Aug 27, 2015 at 11:28 AM, Brett Gordon <beretta42 at gmail.com> wrote:
> I'm vaguely familiar with SDL. I've done a few projects with it quite
> awhile ago, and I don't remember SDL being hard.
>
>
>
> On Thu, Aug 27, 2015 at 11:24 AM, Mathieu Chouinard <chouimat at gmail.com>
> wrote:
>
>> I was thinking of porting it to SDL
>> Mathieu
>>
>> On Thu, Aug 27, 2015 at 11:21 AM, Bill Pierce via Coco
>> <coco at maltedmedia.com> wrote:
>> > A linux port will be a tedious and long project. The actual core C++
>> code will not be the problem. It's all the DirectX references that will
>> have to be converted to some cross-platform support such as OpenGL or
>> something of that nature.
>> > Almost all sound, video, joysticks and keyboard routines depend on
>> DirectX 9. This will be the biggest hurdle in getting it to Linux & Mac.
>>
>
> --
> Brett M. Gordon,
> beretta42 at gmail.com
>
> --
> Coco mailing list
> Coco at maltedmedia.com
> https://pairlist5.pair.net/mailman/listinfo/coco
--
A te quaeso, sicut in Aeneidos libro quarto Aeneas, elocutus
desiderium erigendi suum obeliscum in templo Venereo Didonis, ab ea
quaesivit, tuae domi an meae?
More information about the Coco
mailing list