[Coco] Donkey Kong Remixed for the CoCo 3
K. Pruitt
pruittk at roadrunner.com
Tue Aug 18 19:45:18 EDT 2015
It's summer. People are away from their computers more. That's the most
likely reason for the current quietness.
I just downloaded the new version today and haven't had the chance to play
it yet. But I play the original version of yours quite often.
Your CoCo wizardry is pretty darn amazing, John. Thanks for adding all the
new stuff to an already awesome game.
----- Original Message -----
From: "John Kowalski"
Sent: Tuesday, August 18, 2015 4:25 PM
Subject: [Coco] Donkey Kong Remixed for the CoCo 3
> Thanks.
>
> Yeah, it took some time and devotion to create DK Remixed. I have
> been a bit taken aback by the overall quietness surrounding it. In
> other news, though, I am porting it *back* to arcade hardware. I
> guess this would be some kind of a first - an arcade game crossing
> over intact to an 8-bit home computer... getting an
> overhaul/expansion... then crossing back to the original arcade Z80
> hardware.
> I guess in other "firsts" this will be exclusive to the CoCo first,
> then become the first CoCo game to make it into arcades. Just have to
> work out how to go about doing that...
>
>
>> On 19 Aug 2015, at 6:06 pm, Eddie P. wrote:
>>
>>Agree. This project is no small thing and the effort in making this happen
>>hasn't gone
>>unnoticed.
>>
>>Another thank you from me!
>>
>>Eddie P.
>>
>>Sent from my iPhone
>>
>>> On 19 Aug 2015, at 7:28 am, Ron wrote:
>>>
>>> Hi John,
>>>
>>> Donkey Kong is one of my favorite classic arcade games and I certainly
>>> appreciate all
>>> the work you've put into this to share with everyone. I actually prefer
>>> yours over the
>>> MAME version. Friends are amazed at what this old Coco can do!
>>>
>>> Thank you!
>>>
>>> -Ron
>>>
>
> --
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