[Coco] CocoSDC
tim lindner
tlindner at macmess.org
Thu Oct 9 22:30:29 EDT 2014
On Thu, Oct 9, 2014 at 7:24 PM, Arthur Flexser <flexser at fiu.edu> wrote:
> I assume you mean copy-protected stuff?
>
> What puzzles me there is how do you get the game or whatever onto the SD
> card in the same copy-protected format it had on the diskette? Seems like
> accomplishing that would in many cases be more difficult than removing the
> copy protection entirely.
>
> (The links in your post don't get me to anyplace that I can find that gives
> the "greater detail" you refer to.)
At first is was done with a Catweael ISA card running in a PC. This
would read the raw track signal and decode the FM and MFM data. The
state-of-the-art is currently DiskFerret and Kryoflux.
http://archiveteam.org/index.php?title=Rescuing_Floppy_Disks
--
tim lindner
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