[Coco] King's Quest IV Update
Bill Pierce
ooogalapasooo at aol.com
Fri Apr 25 05:46:00 EDT 2014
Nick, those controls are standard in all Sierra games. I have no idea why they chose such an odd convention. To move diagnally, use <cntl.<arrow> (I think). <Cntl><Break> brings up the menu (I think), it's been a while since I played them.
The music is a leftover from the original machine as only a few of the Sierra games were ever done for the Coco. On the original Coco versions (King's quest 3, Leisure Suit Larry etc), either the music can be interrupted, or there was no music (in some).
I read somewhere that Sierra quit doing the Coco ports of their games because the Color Computer community had the largest software pirate base, therefore the smallest profit margin.
Bill Pierce
"Today is a good day... I woke up" - Ritchie Havens
My Music from the Tandy/Radio Shack Color Computer 2 & 3
https://sites.google.com/site/dabarnstudio/
Co-Webmaster of The TRS-80 Color Computer Archive
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Co-Contributor, Co-Editor for CocoPedia
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E-Mail: ooogalapasooo at aol.com
-----Original Message-----
From: Nick Marentes <nickma2 at optusnet.com.au>
To: CoCoList for Color Computer Enthusiasts <coco at maltedmedia.com>
Sent: Fri, Apr 25, 2014 2:00 am
Subject: Re: [Coco] King's Quest IV Update
Has anyone else tried this game?
I can't seem to move my character on the screen with the arrow keys
unless I also hold the shift key down.
Arrow keys on their own is the same as pressing the "4" key and displays
your inventory.
Also, is their anyway to turn bypass the music at the starrt. All the
Sierra games have this and it's painfull to be forced to listen to this
music.
It would be cool if under OS-9, it's possible to change the drive to
output to a Ochestra 90 cardtridge.
Nick
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