[Coco] PopStar Pilot - Another chapter added

Nick Marentes nickma at optusnet.com.au
Thu Sep 5 14:22:59 EDT 2013


I was using an Amiga even back in the late 80's to create the graphics 
for my CoCo3 games.

I still have an Amiga setup and so I wanted to recreate the programming 
environment I had then.

My CoCo back then had flopppies whereas the Amiga had a hardrive and was 
faster.

Nowadays, with DriveWire, I could use a CoCo using CoCoMax and ColorMax 
(as long as these supported DriveWire). Both of these are perfectly 
capable graphs editors. (Not to mention the OS-9 equivalents).

Steve is right though, you tend to use the tools that will provide the 
best capabilities that can speed up your work. Often I will write the 
tools I need in Basic on the CoCo such as a Level Editor (coming soon) 
because this can be very specific to what you are creating.

So, yes, I could use the CoCo but I am simply recreating my old 
development environment as a feeling of nostagia.   :)

Nick



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