[Coco] PopStar Pilot - Another chapter added
Nick Marentes
nickma at optusnet.com.au
Thu Sep 5 14:22:59 EDT 2013
I was using an Amiga even back in the late 80's to create the graphics
for my CoCo3 games.
I still have an Amiga setup and so I wanted to recreate the programming
environment I had then.
My CoCo back then had flopppies whereas the Amiga had a hardrive and was
faster.
Nowadays, with DriveWire, I could use a CoCo using CoCoMax and ColorMax
(as long as these supported DriveWire). Both of these are perfectly
capable graphs editors. (Not to mention the OS-9 equivalents).
Steve is right though, you tend to use the tools that will provide the
best capabilities that can speed up your work. Often I will write the
tools I need in Basic on the CoCo such as a Level Editor (coming soon)
because this can be very specific to what you are creating.
So, yes, I could use the CoCo but I am simply recreating my old
development environment as a feeling of nostagia. :)
Nick
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