[Coco] XRoar Windows 8 64-Bit
Ciaran Anscomb
cocomalt at 6809.org.uk
Sat Mar 9 14:13:41 EST 2013
Bill Pierce wrote:
> Ciaran told me he only cross-assembled the Windows binaries and relied on
> others for reports as he doesn't have a Windows machine. He runs a Mac.
Hey now that's just insulting! But, sadly, true... Circumstances have
made it that what I use most is a mac, with its awful space-wasting UI.
;)
> The black screen sounds odd because if all else fails and XRoar starts in
> "no rom" mode, it will display a "checker board" (green/red) screen much
> like you use to see after crashing a Coco 2 ML game.
True, which says to me the video isn't working at all - the default is
to use OpenGL - maybe that's the problem? You could try running it with
"-vo sdl" - if you get a small unscalable (but working) output there,
it might well be that (in which case, check your OpenGL drivers?).
..ciaran
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