[Coco] DW3 WireBug mode
Tormod Volden
lists.tormod at gmail.com
Thu Jul 4 16:14:11 EDT 2013
On Thu, Jul 4, 2013 at 5:14 AM, Robert Gault wrote:
> Mark Marlette wrote:
>> This would require that HDB-DOS go to 16K, as I recall there was about 8
>> bytes left free in the current version.
>>
>> There are reason why Boisy never broke the 16K barrier, which of course he
>> knew how to do in a heartbeat. I just don't know them ATM.
>>
>> So unless the code is compact or something is removed.......not a lot of
>> space left.
>
> There is a small amount of space that could be used for extra routines if we
> were willing to give up the FlexiKey code. Probably it would not free up
> enough space though.
>
> Using a 16K ROM is not that difficult and ADOS3 is an example. It certainly
> would take very careful coding on a Coco3 since Basic code resides in the
> second 8K.
If keeping it to 8K has some merit: For a DW-only version one could
sacrifice the real floppy disk support, I think that would free up 365
bytes (the original DSKCON routine). Still not a lot and I don't know
how much WireBug would need. However it would be plenty for adding
some extra RAM hooks. Then a small wirebug server could be loaded into
RAM when needed and hooked up. The sacrificed floppy disk support
could also be loaded into RAM for the odd occasion.
Tormod
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