[Coco] A new Kickstarter somewhat related to our overall CoCo FPGA discussion
Mark McDougall
msmcdoug at iinet.net.au
Wed Jan 9 23:09:38 EST 2013
On 10/01/2013 3:57 AM, Bill Loguidice wrote:
> There have been many other devices like this, including the ill-fated
> Pandora, but this is yet another approach to emulating various platforms in
> a non-typical manner:
The problem with the Pandora is that because it was so long in
production, it was obsolete by the time it started shipping. A real
pity, because it was the best hand-held retro platform by far with a
decent-sized screen and a QWERTY keyboard. That and the price is verging
on ridiculous, given comparable offerings now.
> Again, it's tough to say what something like this REALLY offers over
> emulation on a traditional PC,
Emulation on-the-go is all it offers. The real problem with Coco
emulation as I see it is the lack of keyboard and analogue input, which
means valuable screen real estate is taken up with a virtual keyboard.
I recently bought the Neo Geo X, which is almost identical hardware to
the GCW-Zero and very similar in application too. The device only
(officially) supports Neo Geo emulation, being based around the Final
Burn Alpha emulator running Linux. It has been hacked to a degree, and
the buzz is that it will eventually be able to run an open-source OS,
namely the GCW-Zero one. Then it'll be open to all sorts of emulators,
including the Coco. One neat feature of the NGX is the 'real' clicky
joystick in place of the normal D-Pad.
The NGX has mixed reviews but I'm happy with the hand-held unit so far.
Having fun playing Nam-1975 & Metal Slug, but wouldn't mind being able
to play a few Coco classics too!
Regards,
--
| Mark McDougall | Error: witty remark not found!
| <http://pacedev.net> |
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