[Coco] .BIN to .ROM

Chad H chadbh74 at hotmail.com
Mon Dec 23 22:22:27 EST 2013


Understood... unless I can determine JMP vectors and recode them to point to
the relocated code segment.  (only catch I think would be if the target
address was permanently fixed, such as in hardware addresses.)

-----Original Message-----
From: coco-bounces at maltedmedia.com [mailto:coco-bounces at maltedmedia.com] On
Behalf Of Luis Antoniosi (CoCoDemus)
Sent: Monday, December 23, 2013 9:02 PM
To: CoCoList for Color Computer Enthusiasts
Subject: Re: [Coco] .BIN to .ROM

Again, when in rom you are stuck on $C000 addresses. Will your program
convert all non-relocatable jumps, branches and read/writes to it ?
That's just not possible... you can tell what is data and what is code on
such platforms.

If the code is not relocatable it wont be possible to run it in other
address.



On Mon, Dec 23, 2013 at 9:55 PM, Chad H <chadbh74 at hotmail.com> wrote:
> Very interesting.  That might just be the info I needed.  I can write 
> a program if that's what it takes.  Curious to me though that the 
> answer to converting a .BIN to a "WAV or MP3" was so complicated when 
> you can just CSAVEM/CLOADM, etc and record the audio as WAV or MP3.  Oh
well.
>
> -----Original Message-----
> From: coco-bounces at maltedmedia.com 
> [mailto:coco-bounces at maltedmedia.com] On Behalf Of Brett Gordon
> Sent: Monday, December 23, 2013 7:16 PM
> To: CoCoList for Color Computer Enthusiasts
> Subject: Re: [Coco] .BIN to .ROM
>
> i dont know of a converter prog, but heres the specs
>
> http://newsgroups.derkeiler.com/Archive/Comp/comp.sys.tandy/2007-05/ms
> g00020
> .html
>
> it shouldn't too hard to write a proggy to do this
>
> Brett
> On Dec 23, 2013 7:30 PM, "Chad H" <chadbh74 at hotmail.com> wrote:
>
>> Can someone please advise a simple and reliable method to convert a .BIN
>> file to a .ROM file?  I can extract the .BIN on my PC if need be.   I
seem
>> to recall a ROM extraction function in the RETRIEVE.EXE included with 
>> the CoCo 2 emulator I have that was used for extracting the CoCo ROM 
>> to a DISK, then you use the RETRIEVE to grab the ROM data off the 
>> floppy into a  .ROM file on the PC.  I doubt this would work for many 
>> .BIN files though, especially since many don't start at &HC000.
>>
>>
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