[Coco] So, my CoCo 3 may be having some trouble
Bill Pierce
ooogalapasooo at aol.com
Tue Aug 20 07:10:01 EDT 2013
Chris,
The cart is not going to reload at the addresses it's saved from. You'll be reloading to a rom area and the Coco don't like that. It has to be converted to load from lower memory with a rom/ram loader. If you have a successful save, send it to me and I'll do the conversion and send it back. The whole idea (at this point) is to just get a successful cassette save and convert it to a wav file.
Bill Pierce
My Music from the Tandy/Radio Shack Color Computer 2 & 3
https://sites.google.com/site/dabarnstudio/
Co-Webmaster of The TRS-80 Color Computer Archive
http://www.colorcomputerarchive.com/
Co-Contributor, Co-Editor for CocoPedia
http://www.cocopedia.com/wiki/index.php/Main_Page
E-Mail: ooogalapasooo at aol.com
-----Original Message-----
From: Christopher Smith <csmith at wolfram.com>
To: CoCoList for Color Computer Enthusiasts <coco at maltedmedia.com>
Sent: Tue, Aug 20, 2013 3:29 am
Subject: Re: [Coco] So, my CoCo 3 may be having some trouble
Well, I haven't been able to get the cart to save and then reload without an I/O
error. Not quite sure what's going on yet. Small BASIC programs seem to work
fine.
Chris
----- Original Message -----
> From: "Bill Pierce" <ooogalapasooo at aol.com>
> To: coco at maltedmedia.com
> Sent: Saturday, August 17, 2013 8:43:24 AM
> Subject: Re: [Coco] So, my CoCo 3 may be having some trouble
>
>
> Thanks Tormod,
> I'm not real familiar with the pinouts of carts. I only had a few
> "simple" carts back in the 80s EdtAsm, a couple of games, and the
> Orch90 was one of them. It stayed in a "taped" state from the time I
> discovered the feature to the present day. If I wanted to use the
> Orch90 rom, I would just enter EXEC&HC000. I then got a disk drive
> (and Midi software) and didn't have an MPI so I quit using it except
> for special ocassions when showing off some of my old custom
> "stereo" software.
>
> I had a Casio SK-1 sampling keyboard with 5 "user" sample slots.
> Remember the TV commercials of the kid playing "Jingle Bells" with
> samples of his dog barking? I connected the two outputs of the
> Orch90 pak to 2 channels of a little RS 4 channel mixer. That way I
> could custom mix the two outputs to one channel. The SK-1 had a
> 1/8th in. microphone input that I connected to the output of the
> mixer.
> I used the SK-1 in the band I was playing in. I would have the Coco
> set up on the top tier of my keyboard stand. My custom software
> would play stereo samples to the SK-1 and one by one I would load
> them into the 5 banks on the SK-1 for each song when I needed them.
> The SK-1's onboard sounds were horrible, but with my samples, I
> could produce the sounds of real strings and organs as well as
> special effects. I sampled these sounds into the Coco using the 6
> bit input on the joystick port for greatest fidelity. My software
> had an editor in which I could edit the waveform itself as well as
> attack, sustain, decay and release. It also expanded the frequency
> to that of an 8 bit sample for the Orch90 which was 8 bit output.
> The software allowd storage of 10 small samples with playback of any
> one or two samples in stereo.
> The lead singer of the band would get mad everytime he had to wait
> for me to load samples from cassette before we could start a song !
>
> Bill Pierce
> My Music from the Tandy/Radio Shack Color Computer 2 & 3
> https://sites.google.com/site/dabarnstudio/
> Co-Webmaster of The TRS-80 Color Computer Archive
> http://www.colorcomputerarchive.com/
> Co-Contributor, Co-Editor for CocoPedia
> http://www.cocopedia.com/wiki/index.php/Main_Page
> E-Mail: ooogalapasooo at aol.com
>
>
>
>
> -----Original Message-----
> From: Tormod Volden <lists.tormod at gmail.com>
> To: CoCoList for Color Computer Enthusiasts <coco at maltedmedia.com>
> Sent: Sat, Aug 17, 2013 3:30 am
> Subject: Re: [Coco] So, my CoCo 3 may be having some trouble
>
>
> On Sat, Aug 17, 2013 at 2:09 AM, Bill Pierce wrote:
> >
> > Chris,
> > Yes, I think so, so if either side makes contact, the cart will
> > auto boot. So
> wrap a small stripp of tape around to each side of the contacts
>
> Robert Gault explains this very well here:
> http://aaronwolfe.com/robert.gault/Coco/Unpublished/CART2RAM.html
>
> Whether pin 7 (top) and pin 8 (bottom) are on the far left side
> depends on the number of pins on the cartridge. Chris's PNG is of a
> 28-pin cartridge where pins 1-6 and 35-40 are missing (quite common,
> I
> believe).
>
> Tormod
>
> --
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>
>
>
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>
--
Christopher Smith
Systems Engineer, Wolfram Research
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