[Coco] Interbank Incident for Drivewire ?
Bill Pierce
ooogalapasooo at aol.com
Sat Nov 24 01:32:38 EST 2012
Yep, I tried it with nothing but the DW drivers. No floppies, no pipes, no printers.
Same thing, not enough memory. All I can say is DW is eating a LOT of memory on level 1. It doesn't sound right.
Sz 13846 - Original Tandy Level 1 Inter Bank Bootfile ... mfree = 157 total pages
Sz 14533 - Standard Nitros9 Level 1 DW Bootfile ... mfree = 136 total pages
Sz 12460 - Stripped Nitros9 Level 1 DW Bootfile ... mfree = 144 total pages
With a smaller bootfile, I would think the stripped version would use less memory. Nitros9 is definately burning some somewhere.
Personally, I like to see the DW mods added to a standard (90s patched) version of OS9 lv1 & lv2. I don't think it would be too hard to do.
Bill P
Music from the Tandy/Radio Shack Color Computer 2 & 3
https://sites.google.com/site/dabarnstudio/
Bill Pierce
ooogalapasooo at aol.com
-----Original Message-----
From: Robert Gault <robert.gault at att.net>
To: CoCoList for Color Computer Enthusiasts <coco at maltedmedia.com>
Sent: Fri, Nov 23, 2012 11:48 pm
Subject: Re: [Coco] Interbank Incident for Drivewire ?
Rogelio Perea wrote:
> On Mon, Nov 19, 2012 at 12:11 PM, Robert Gault wrote:
>
> The Interbank Incident is proving to be difficult. It is easy to run from a
>> hard drive on a pure MESS or VCC system or from the floppies on a MESS or
>> VCC system.
>> So far minimal attempts to change the boot disk to a 40-T or 80T double
>> sided disk have not worked.
>
>
> A while ago I installed the game to a single double sided disk (40T), only
> 110+ free sectors after the original two floppies were dumped into a single
> one. I didn't try make a boot disk out of it and usually run it booting
> from a DP Johnson-ized OS9 Level 1 v2 boot disk - used SDSK to do a 40T
> boot disk. The game does benefit from the improved and MUCH quieter step
> rate and single floppy install, far more enjoyable play than the original
> distro - next step is to install the Interban Incident on one of the flash
> memory options available.
>
>
> -- RP
>
Right. I used the method from Appendix E in the user's manual for installation
on a hard drive but pointed to a floppy.
A 40T DS floppy was formatted and the kernel and OS9Boot file was copied over to
the new disk so that it was bootable. The copybank program on disk#1 was used to
move all the game files from the 3 disks to the new disk.
The new disk can be used with MESS or VCC. It does not ask how many drives you
have when booted.
A similar technique, but with Boot and CCDISK swapped for Drivewire equivalents,
will not work. Such a disk will not boot.
Also you can't take a current Level1 NitrOS-9 drivewire disk, format a new disk
with a minimal OS9Boot file and run the game. The game reports insufficient
memory to run with the new Drivewire Level1.
RG
--
Coco mailing list
Coco at maltedmedia.com
http://five.pairlist.net/mailman/listinfo/coco
More information about the Coco
mailing list