[Coco] A CoCo Coding Contest
Bill Pierce
ooogalapasooo at aol.com
Mon Nov 5 13:24:12 EST 2012
>>Any thought's about spliting entries into a couple of other catagories?
>>I'm thinking of nitro9/os9 and coco-basic.
>>The Other Frank
We had discussed this back when Aaron first mentioned interest in doing the contest a while back. I think the general opinion was that there probably won't be enough entries to do too much splitting. I would imagine if there is a large amount of entries, then catagories may be considered. It's Aaron's ball game, but he has sort of left it up to us to define it as we are few these days and getting to be fewer. That's part of the reason behind this. To draw interest back to the Coco for those who are "just lurking" these days and used to be active members.
Please make sure you tell everyone on any Coco list or forum you may frequent. We need involvement here to make this a good competition. Aaron almost has the official website ready so we'll have a link to post EVERYWHERE to lett all know about the contest.
This goes for all you guys in other countries as well.. post to the Brazillian forums, Austailian forums, etc. It's not an American contest, Its a Coco contest!!
Link should be up in a day or so if not tonight.
Bill P
Music from the Tandy/Radio Shack Color Computer 2 & 3
https://sites.google.com/site/dabarnstudio/
Bill Pierce
ooogalapasooo at aol.com
-----Original Message-----
From: Frank Pittel <fwp at deepthought.com>
To: CoCoList for Color Computer Enthusiasts <coco at maltedmedia.com>
Sent: Mon, Nov 5, 2012 1:06 pm
Subject: Re: [Coco] A CoCo Coding Contest
Any thought's about spliting entries into a couple of other catagories?
I'm thinking of nitro9/os9 and coco-basic.
The Other Frank
On Mon, Nov 05, 2012 at 10:59:09AM -0200, Paulo Lindoso wrote:
> So just to summarize it so far:
>
> 1) Multiple entries allowed;
> 2) There will be 2 categories: "newly-written" and "refurbished/re-write
> (yet not previously released)";
> 3) Entries must be "free beer"(preferably GPL);
>
>
> Shall we agree that the starting date for the contest is TODAY (Nov, 5th)
> as it is a "nice" Monday, beginning of week?
>
> Missed anything?
>
> Cheers,
>
>
> On Sun, Nov 4, 2012 at 2:23 AM, Aaron Wolfe <aawolfe at gmail.com> wrote:
>
> > On Nov 3, 2012 1:42 PM, "Bill Pierce" <ooogalapasooo at aol.com> wrote:
> > >
> > >
> > > Ok, I do have one good question about the contest.
> > > Can you do multiple entries?
> >
> > yes! There is no per person or team limit.
> >
> > > I would think, with the limitation of the number of active
> > programmer/users we have, that multiple entries would not be out of the
> > question.
> > > Maybe even a limit to the number of entries one can make? 2.. 3... ?
> > >
> > > Just a thought
> > > Bill P
> > >
> > > Music from the Tandy/Radio Shack Color Computer 2 & 3
> > > https://sites.google.com/site/dabarnstudio/
> > > Bill Pierce
> > > ooogalapasooo at aol.com
> > >
> > >
> > >
> > >
> > > -----Original Message-----
> > > From: Aaron Wolfe <aawolfe at gmail.com>
> > > To: CoCoList for Color Computer Enthusiasts <coco at maltedmedia.com>
> > > Sent: Fri, Nov 2, 2012 2:50 pm
> > > Subject: Re: [Coco] A CoCo Coding Contest
> > >
> > >
> > > On Fri, Nov 2, 2012 at 10:18 AM, Retro Canada <retrocanada76 at gmail.com>
> > wrote:
> > > > other thing: would be allowed a game port (for example angry birds) to
> > > > use ripped graphics and sounds ?
> > > >
> > >
> > > If you can recreate the graphics or sounds of a modern game faithfully
> > > enough to qualify as a "rip"... you ought to enter the technique you
> > > used to do that as it's own entry IMHO :)
> > >
> > > How about a "don't ask don't tell" policy. Let's not make this overly
> > > complicated.
> > >
> > > --
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> > >
> > >
> > >
> > > --
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>
>
>
> --
> -------------------------------------------------------------
> Paulo Lindoso
> paulo.lindoso at gmail.com
> http://about.me/pbal<http://email.about.me/wf/click?c=e86tqVWFYsEogZdu8cwmbpAZwRtFkPjZS8Z3nwSDfjU%3D&rp=TDQggGXPgxMn1%2FQoMR%2F7Bsr00fO9wne%2B4zDSBQ93vWI1BH%2FOlrnU7zrQ0H0iAWgQyYyB6YfryJhLcifwbBLZ98yd6yex7cp06Yzq3Q1SplHrq%2FIu7OFPSwv8LqPdUbWL&u=njPbVRRXSvmg3PMz9cXBSg%2Fh0>
>
> --
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