[Coco] A CoCo Coding Contest

Paulo Lindoso paulo.lindoso at gmail.com
Mon Nov 5 08:00:58 EST 2012


Oh...

Basic Evaluation Criteria:
1) CoCo compatibility (1,2 - 4K/16K/32K; 3 - 128K/512K);
2) No additional gadgetry (it must run on a standard stock CoCo);
3) Innovation;
4) Technique;
5) ?

Cheers,


On Mon, Nov 5, 2012 at 10:59 AM, Paulo Lindoso <paulo.lindoso at gmail.com>wrote:

> So just to summarize it so far:
>
> 1) Multiple entries allowed;
> 2) There will be 2 categories: "newly-written" and "refurbished/re-write
> (yet not previously released)";
> 3) Entries must be "free beer"(preferably GPL);
>
>
> Shall we agree that the starting date for the contest is TODAY  (Nov, 5th)
> as it is a "nice" Monday, beginning of week?
>
> Missed anything?
>
> Cheers,
>
>
> On Sun, Nov 4, 2012 at 2:23 AM, Aaron Wolfe <aawolfe at gmail.com> wrote:
>
>> On Nov 3, 2012 1:42 PM, "Bill Pierce" <ooogalapasooo at aol.com> wrote:
>> >
>> >
>> > Ok, I do have one good question about the contest.
>> > Can you do multiple entries?
>>
>> yes!  There is no per person or team limit.
>>
>> > I would think, with the limitation of the number of active
>> programmer/users we have, that multiple entries would not be out of the
>> question.
>> > Maybe even a limit to the number of entries one can make? 2.. 3... ?
>> >
>> > Just a thought
>> > Bill P
>> >
>> > Music from the Tandy/Radio Shack Color Computer 2 & 3
>> > https://sites.google.com/site/dabarnstudio/
>> > Bill Pierce
>> > ooogalapasooo at aol.com
>> >
>> >
>> >
>> >
>> > -----Original Message-----
>> > From: Aaron Wolfe <aawolfe at gmail.com>
>> > To: CoCoList for Color Computer Enthusiasts <coco at maltedmedia.com>
>> > Sent: Fri, Nov 2, 2012 2:50 pm
>> > Subject: Re: [Coco] A CoCo Coding Contest
>> >
>> >
>> > On Fri, Nov 2, 2012 at 10:18 AM, Retro Canada <retrocanada76 at gmail.com>
>> wrote:
>> > > other thing: would be allowed a game port (for example angry birds) to
>> > > use ripped graphics and sounds ?
>> > >
>> >
>> > If you can recreate the graphics or sounds of a modern game faithfully
>> > enough to qualify as a "rip"... you ought to enter the technique you
>> > used to do that as it's own entry IMHO :)
>> >
>> > How about a "don't ask don't tell" policy.  Let's not make this overly
>> > complicated.
>> >
>> > --
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>> >
>> >
>> >
>> > --
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>
>
>
> --
> -------------------------------------------------------------
> Paulo Lindoso
> paulo.lindoso at gmail.com
> http://about.me/pbal<http://email.about.me/wf/click?c=e86tqVWFYsEogZdu8cwmbpAZwRtFkPjZS8Z3nwSDfjU%3D&rp=TDQggGXPgxMn1%2FQoMR%2F7Bsr00fO9wne%2B4zDSBQ93vWI1BH%2FOlrnU7zrQ0H0iAWgQyYyB6YfryJhLcifwbBLZ98yd6yex7cp06Yzq3Q1SplHrq%2FIu7OFPSwv8LqPdUbWL&u=njPbVRRXSvmg3PMz9cXBSg%2Fh0>
>
>


-- 
-------------------------------------------------------------
Paulo Lindoso
paulo.lindoso at gmail.com
http://about.me/pbal<http://email.about.me/wf/click?c=e86tqVWFYsEogZdu8cwmbpAZwRtFkPjZS8Z3nwSDfjU%3D&rp=TDQggGXPgxMn1%2FQoMR%2F7Bsr00fO9wne%2B4zDSBQ93vWI1BH%2FOlrnU7zrQ0H0iAWgQyYyB6YfryJhLcifwbBLZ98yd6yex7cp06Yzq3Q1SplHrq%2FIu7OFPSwv8LqPdUbWL&u=njPbVRRXSvmg3PMz9cXBSg%2Fh0>



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