[Coco] A Technical Question

Fedor Steeman petrander at gmail.com
Sat May 19 15:10:42 EDT 2012


On 18 May 2012 16:25, Mark McDougall <msmcdoug at iinet.net.au> wrote:

> What I would find interesting is a Coco cartridge that extends the
> graphics capabilities without compromising on compatibility. For example,
> adding tiles and/or sprites, and scrolling layers. It would mean a VGA
> connector on the cartridge itself, but IMHO the "buy-in" would be
> significant because you're still using the stock Coco(3?) hardware. And one
> could also provide extended ROM routines for the new hardware.
>
> Of course, prototyping this on an FPGA would be an ideal project!



That sounds like an awesome idea! I hope this would become a reality some
day. Given the CoCo3's capabilities, what would be the highest
resolution/color depth you could push it up to through VGA? Perhaps
800x600x32 ???

/Fedor



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