[Coco] CoCo keyboard connector
Mark Marlette
mmarlette at frontiernet.net
Sat Mar 3 18:22:34 EST 2012
Steven,
Most projects are ALWAYS a bigger task than one expects... :)
If it goes easy, I ask myself....what is wrong..... :)
Regards,
Mark
http://www.cloud9tech.com
----- Original Message -----
From: haywire666 at aol.com
To: coco at maltedmedia.com
Sent: Saturday, March 3, 2012 5:02:32 PM
Subject: Re: [Coco] CoCo keyboard connector
Mark thats awesome I'd like one when your done too. Your attention to detail is great, and I know that each
time I order from you, I'm getting a good working product. My electronics project is coming along slowly, but
its a big project. I'm going to break it down to component parts and start over soon... Its a bit tougher than
I'd imagined, but then anything worth doing usually is.
Steven
-----Original Message-----
From: Mark Marlette <mmarlette at frontiernet.net>
To: CoCoList for Color Computer Enthusiasts <coco at maltedmedia.com>
Sent: Sat, Mar 3, 2012 11:24 am
Subject: Re: [Coco] CoCo keyboard connector
Robert,
I have not. The adapters are cheap, I see around $3.
I see no why they won't work.
Regards,
Mark
http://www.cloud9tech.com
----- Original Message -----
From: "Robert Hermanek" <rhermanek at centurytel.net>
To: "CoCoList for Color Computer Enthusiasts" <coco at maltedmedia.com>
Sent: Saturday, March 3, 2012 9:18:08 AM
Subject: Re: [Coco] CoCo keyboard connector
Wow, that's great news about the ps/2 interface, didn't know you were
working on one. Count on another customer when they start rolling off the
assembly line. Have you tested with USB keyboards that come with the USB to
PS/2 adapter? Curious if that causes more problems or if it is
transparent...
----- Original Message -----
From: "Mark Marlette" <mmarlette at frontiernet.net>
To: "CoCoList for Color Computer Enthusiasts" <coco at maltedmedia.com>
Sent: Saturday, March 03, 2012 4:54 AM
Subject: Re: [Coco] CoCo keyboard connector
>
> I have several orders for the new PS/2 keyboard interface that have been
> made and the firmware for the PS/2 is almost complete.
>
> I have had an issue with the ring buffer that I was unable to resolve
> until recently. I just need to place the test code in to the final
> application and test.
>
> That is the next project, back on the bench. I do know exactly who has an
> order placed and they will get their product soon. I have over 20 units
> built up waiting for the final version of firmware with the fix.
>
> Short story, all keyboards are not the same. The timing in these keyboards
> are all over the map. All work fine if you type slow. The problem was how
> the keyboards act when you start typing fast. Some send complete keyboard
> packet messages, others would send broken, incomplete, before the timeouts
> and the interface would have to reassemble or wait for the rest of the
> packet to come in. My routines were not set up to handle this and during
> testing of different keyboards at final test, this problem was noted.
> IMHO, the PS/2 spec is the worst conceived standard ever made......The
> extended key set is amazing how convoluted it is to receive the key
> sequence.
>
> Been busy with about some new designs and this got thrown on the back
> burner.... :( Sorry for the delays.
>
> Regards,
>
> Mark
> http://www.cloud9tech.com
>
>
> ----- Original Message -----
> From: haywire666 at aol.com
> To: coco at maltedmedia.com
> Sent: Saturday, March 3, 2012 2:50:39 AM
> Subject: Re: [Coco] CoCo keyboard connector
>
> Those are cool thanks but I was looking for a simpler solution. I realized
> that they sell ps2 numetric keyboards for pcs.
>
>
> I think I could use a cloud9 adapter and just use one of those... Plug and
> play.
>
> I have to ask them when I'm ready if he has the ps2 version of the
> adapters available...
>
>
> Steven
>
>
>
> -----Original Message-----
> From: Kevin Zee <psycho at hughes.net>
> To: coco <coco at maltedmedia.com>
> Sent: Sat, Mar 3, 2012 12:43 am
> Subject: Re: [Coco] CoCo keyboard connector
>
>
> Check these out:
> http://www.allelectronics.com/make-a-store/category/300/Keypads/1.html
>
> Hope it helps,
> Kevin
>
> On 3/2/2012 11:29 PM, haywire666 at aol.com wrote:
>> I'd really like a numeric keypad for my robot project. Were any external
> numeric keyboards made for the coco?
>>
>>
>> Much like the heathkit hero robot had, I'd like a keypad for entering in
> functions or commands.
>>
>>
>>
>> Or does anyone make something like that now or interested in making
>> something
> like that now?
>>
>>
>> Its on my list of things to do, or research, but if I could buy one I'd
>> be all
> for it...
>>
>> Steven
>>
>>
>>
>>
>>
>>
>>
>> -----Original Message-----
>> From: Stephen H. Fischer<SFischer1 at Mindspring.com>
>> To: CoCoList for Color Computer Enthusiasts<coco at maltedmedia.com>
>> Sent: Fri, Mar 2, 2012 9:19 pm
>> Subject: Re: [Coco] CoCo keyboard connector
>>
>>
>> Hi,
>>
>> It may take a little work, as Maltedmedia still is being organized.
>>
>> ftp://maltedmedia.com/coco/MANUALS/TANDY/HARDWARE/
>>
>> is the starting point to look.
>>
>> ftp://maltedmedia.com/coco/MANUALS/TANDY/HARDWARE/TANDY_HW/COCO/Color%20Computer%203%20Service%20Manual%20(19xx)(Tandy)(pdf).7z
>>
>> That is the CoCo 3 one but I did not find the CoCo 2 one.
>>
>> I think that they are also somewhere else on the Web.
>>
>> SHF
>>
>>
>> ----- Original Message -----
>> From: "Bruce W. Calkins"<brucewcalkins at charter.net>
>> To: "CoCoList for Color Computer Enthusiasts"<coco at maltedmedia.com>
>> Sent: Friday, March 02, 2012 4:26 PM
>> Subject: Re: [Coco] CoCo keyboard connector
>>
>>
>>>
>>> ----- Original Message -----
>>>
>>> From: "Allen Huffman"
>>>
>>>> Hey, is there a tech manual online somewhere? I'm interested in how the
>>>> CoCo keyboard connector works. I know it went to a thin mylar connector
>>>> for the CoCo 3, but wasn't it a ribbon cable for the CoCo 1?
>>>>
>>>> Are the CoCo keys just switches, that open/close contacts and it's read
>>>> as an X by Y matrix of switches?
>>>> -
>>>> Allen Huffman -
>>>
>>>
>>>
>>>
>>> The thin Mylar connector came out with the "283" "F" board CoCo 1 and
>>> continued through the 2 and 3. The keyboard was a 7 by 8 matrix of SPST
>>> momentary contact switches. I rebuilt two "real" keyboards for my "E"
>>> board CoCo 1. I actually wore out the first.
>>>
>>>
>>>
>>> Bruce W.
>>
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