[Coco] Lester Hands Lyra Author
lhands at peak.org
lhands at peak.org
Sat Aug 18 20:05:15 EDT 2012
Bill, I'll look forward to what you have done. Self-modifying code should
be a challenge to figure out, but that will make it the more interesting!
>
> Lester Hands.. I have disassembled the ML part of BW2 and have a pretty
> good source built. There is a couple of spots I'm unsure of. The code is
> self-modifying in it's "pre-play" loop to modify the values in the actual
> play loop. I've been messing with trying to put these values in variables
> instead so that the code doesn't modify itself and also make it easier to
> change values on the fly. Also, there are variables that are "poked" in by
> basic and I've been working on isolating them to variables in the ML code.
> I can send you the sources that I have and you may be able to do more than
> I as you worked with this type of code more than I have. It's a lot like
> the various Musica players that were made back then with the additions for
> the EQ code. I'll send you the original disassembled source as well as the
> one I've been modifying. I also typed in a text version of the article
> from Rainbow so it's easily searched for info. There's a memory map and
> variable table as well.
>
> Music from the Tandy/Radio Shack Color Computer 2 & 3
> https://sites.google.com/site/dabarnstudio/
> Bill Pierce
> ooogalapasooo at aol.com
>
>
>
>
> -----Original Message-----
> From: lhands <lhands at peak.org>
> To: CoCoList for Color Computer Enthusiasts <coco at maltedmedia.com>
> Sent: Sat, Aug 18, 2012 12:28 am
> Subject: Re: [Coco] Lester Hands Lyra Author
>
>
> Hi guys. You've given me a good idea for my first project. It has been 20
> years since I did anything with the CoCo and I am amazed to find a lot of
> on-going development for it! My first effort for the CoCo was Musica. I'm
> going to see what I can do to enhance it. Bill, have you already figured
> out how BW2 works?
>>
>> Allen, I am actually working on trying to get my "Sound Chaser" player
>> to
>> use the Bells & Whistles engine on Musica files. Musica already used
>> multiple waveforms, so all that is needed is to add the EQ section. The
>> problem is that the BW2 code does a lot of self-modifying and I have to
>> separate that out to variables then it should work. I'm also trying to
>> do
>> the same with Orchestra 90.
>>
>> Music from the Tandy/Radio Shack Color Computer 2 & 3
>> https://sites.google.com/site/dabarnstudio/
>> Bill Pierce
>> ooogalapasooo at aol.com
>>
>>
>>
>>
>> -----Original Message-----
>> From: Allen Huffman <alsplace at pobox.com>
>> To: CoCoList for Color Computer Enthusiasts <coco at maltedmedia.com>
>> Sent: Tue, Aug 14, 2012 11:50 am
>> Subject: Re: [Coco] Lester Hands Lyra Author
>>
>>
>> On Aug 14, 2012, at 10:40 AM, Tom Seagrove <tjseagrove at writeme.com>
>> wrote:
>>
>>> I have a video of a presentation he made at the Chicago 1988
>>> Rainbowfest. Can
>> you pass on my email to him and ask he contact me please.....
>>
>> I was a big fan of Musica 2, and later wished that the engine in Bells &
>> Whistles 2 (Rainbow) could have been incorporated in to Musica.
>>
>> Later, when Rulaford Research was selling Lester's stuff, I ended up
>> with
>> a
>> modified CoCo MIDI pak (with extra switches and stuff) and other
>> goodies.
>> My
>> first commercially sold software package was a MIDI librarian for the
>> Kawai K1
>> sold through Rulaford. I had missed earlier chances to get a BBS package
>> sold,
>> and some VIC-20 games before that, so it was very exciting to see my
>> name
>> listed
>> in an ad, along with some Lester Hands stuff.
>>
>> Good times.
>>
>> -- A
>>
>>
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>>
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