[Coco] MESS needs a C++ programmer dedicated to the Coco
Luis Fernández
luis46coco at hotmail.com
Sun May 1 21:07:05 EDT 2011
That's what I need to throw games from my utility cocodskutil
indeed, no emulator can handle I / O sector / track directly?
> Date: Sun, 1 May 2011 11:18:16 -0500
> To: coco at maltedmedia.com
> From: operator at coco3.com
> Subject: Re: [Coco] MESS needs a C++ programmer dedicated to the Coco
>
> At 08:57 AM 5/1/2011, you wrote:
> >As you users of MESS know, changes come so fast that our portion of
> >the emulation gets lost in the dust. There apparently no longer is
> >anyone on the MESS team that spends any significant time on Coco
> >emulation unless there is a major crash. As a result, the most
> >recent versions of MESS don't work as well as older ones.
> >Unfortunately, older versions are missing some of the corrections
> >found in more recent versions.
> >
> >As Tveo's recent message demonstrates there are Coco enthusiasts who
> >can handle the MESS source code. I, for one, can't so am unable to
> >make some of the changes/corrections currently needed.
> >For example, if you mount a custom disk ROM in the cart slot, it
> >prevents disk I/O or the smartwatch functions from working. The fdc
> >index bit reporting for type I and IV commands no longer works. MESS
> >no longer permits ignoring ROMs with crc's that don't match the
> >standards built into the driver code. We need support for acceptance
> >of new entries in the hash files .hsi or .xml so that custom disk
> >ROMs or even game paks no on these lists can be used.
> >
> >Any takers? There is a MESS BBS at
> >http://forums.bannister.org/ubbthreads.php?ubb=postlist&Board=1
>
>
> Although I use the emulator a lot in my IDEs, I use VCC more for
> casual use because it's just makes more sense to launch a more
> compact and friendly emulator.
>
> After trying to keep up with their updates for probably 8 to 10 years
> now, I'm convinced that the M.E.S.S. team couldn't have picked a more
> accurate name for the system. I can't complain about what all it
> does for free but when you start seeing performance decrease while
> PC's keep getting more memory and becoming much faster, I just don't
> get it. I think part of the problem is contributor burnout. What
> started out being a team of a few geeks became a large unorganized
> team of contributors. If everyone isn't on the same page at all
> times, things fall apart.
>
> At some point you have to ask yourself, why use M.E.S.S. on a casual
> basis when VCC is a much more pleasant experience.
>
> Speaking of VCC... it needs command line arguments so we can launch
> it from an IDE with virtual disks or ROMs mounted.
>
> --
> ~ Roger Taylor
>
>
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