[Coco] uses for a coco 1/2?
Richard Ivey
rrivey at yahoo.com
Wed Jun 22 21:12:05 EDT 2011
I can't recall right now, but there are some coco1/2 games that the coco3 can't
run.
________________________________
From: John W. Linville <linville at tuxdriver.com>
To: coco at maltedmedia.com
Sent: Wed, June 22, 2011 1:04:26 PM
Subject: [Coco] uses for a coco 1/2?
Topic for discussion -- if you already have a working coco3, what
are good uses for a coco 1 or 2?
-- dedicated operation of some peripheral
-- sound/speech pak for chip tunes
-- X10 controller
-- dedicated operation of some application
-- audio spectrum analyzer
-- MIDI sequencing
-- hacking platform for physical computing
-- weather station?
-- animatronics?
Does anyone use these for gaming? As Nick M. points out, they are
a bit A/V challenged even amongst there peers...
What else? Maybe you can bring your idea to the Skype conference
tonight?
There are a bunch of these floating around -- might be good to find
a use for some of 'em... :-)
John
--
John W. Linville Someday the world will need a hero, and you
linville at tuxdriver.com might be all we have. Be ready.
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