[Coco] Strange behavior in MESS
T. Franklin
tim at franklinlabs.com
Thu Jul 7 08:59:08 EDT 2011
Robert,
I'm not sure that referring to the version I am running would have had made any difference in my question nor was I making a "bug report". I was just trying to verify the problem isn't anything I'm doing by requesting someone else report the experience of the same problem. Thanks for the comments anyway. Your input is always welcome.
-Pilot
-----Original Message-----
From: Robert Gault [mailto:robert.gault at att.net]
Sent: Thursday, July 7, 2011 06:32 AM
To: 'CoCoList for Color Computer Enthusiasts'
Subject: Re: [Coco] Strange behavior in MESS
T. Franklin wrote:> Ahhh!!!>> Thanks! You verified it's not me. I'm running version 0.129. It seems they made a change in the screen refresh routine (or something along those lines) that maybe causing the problem. I would love to use VCC but to my knowledge, it doesn't have a debugger.>> Thanks for the help.>> -Pilot>>Pilot,As you have found, it is important to indicate which version of an emulator is being used when making bug reports. It is also important to indicate the condition of emulation such as if a Coco3, which screen mode is active.As to your program, I think you have come to the wrong conclusion. There is a problem with recent versions of MESS but the emulation does not lock up.Try the same program but change the value POKEd into the palette registers. I think you will find that for values other than zero, the program will work as intended. That points to failure on the unique condition of zero but not a generic failure. Without further testing, you can't tell anything more than the program does not work as expected on some versions of MESS.--Coco mailing listCoco at maltedmedia.comhttp://five.pairlist.net/mailman/listinfo/coco
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