[Coco] Game Developers Wanted
Aaron Wolfe
aawolfe at gmail.com
Mon Apr 25 17:47:18 EDT 2011
I know what you mean, of course nobody is doing CoCo stuff for profit
these days.
Was just thinking that someone who had already written a CoCo game
years back might be able to cash in on the design/ideas from the
original by putting something in the new gadget market... sort of a
round about way to make money on an old CoCo game.
On Mon, Apr 25, 2011 at 5:36 PM, Nick Marentes <nickma at optusnet.com.au> wrote:
> ------------------------------------------------------------------------
>> I wonder if today's smartphones could provide a second life to some of
>> the old coco games as "apps" that sold for a couple bucks. I'd
>> imagine it would take more of a rewrite than a port, but with some
>> updated graphics some might be hits. A "good" game from the coco era
>> should still be a good game in concept today. Not sure if it would
>> make money, but there's always the chance :)
>
> Yes, it could... if you wrote it for a modern platform like iphone or
> android.
>
> But your missing what I'm saying.
>
> I'm talking about the *CoCo community*. Does anyone make any money on CoCo
> games programming nowadays?
>
> I sold 2 copies of my Pacman last year but $20 in a year does not constitute
> "making money".
>
> Nick
>
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