[Coco] Curious game no coco
Mark McDougall
msmcdoug at iinet.net.au
Thu Apr 14 20:50:02 EDT 2011
On 14/04/2011 7:04 AM, John W. Linville wrote:
> Keep in mind that the Acorn A3010 has an ARM processor, signicantly
> more powerful than the 6809. But if you can figure-out the physics
> for the water flow, I think some version of this would be reasonably
> doable on the CoCo3.
One could always run the Acorn version in an emulator, and profile the
software to see how many cycles it's taking to calculate the water flow.
I would guess that it's significantly more simple than any physics-based
approach one could imagine; game programmers were notorious for tricks
and tweaks that made the seemingly impossible... possible! Right Steve!?!
Regards,
--
| Mark McDougall | Error: witty remark not found!
| <http://pacedev.net> |
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