[Coco] CoCo Memory Map Assembly Language Equates
Little John
sales at gimechip.com
Sat Sep 18 11:19:21 EDT 2010
Just made the mistake of typing Toolshed into google... not quite what I had
in mind....
----- Original Message -----
From: "Gene Heskett" <gene.heskett at gmail.com>
To: <coco at maltedmedia.com>
Sent: Saturday, September 18, 2010 10:04 AM
Subject: Re: [Coco] CoCo Memory Map Assembly Language Equates
> On Saturday, September 18, 2010 11:03:12 am Little John did opine:
>
>> Okay, back home for a bit, have updated the 7z file:
>> http://www.gimechip.com/pages/CoCo_Memory_Map_Equates_Disk_EDTASM+_Forma
>> t_v1_0.html
>>
>> James, thanks for pointing out the XLS file - I may eventually transfer
>> the entire assembly listing from the unravelled series to an assembly
>> listing for something like mamou, as recommended by John Linville.
>>
>> Now, if I can just locate sufficient info an mamou.... google turns up
>> mamou, la... adding 6809 to the search results in some expired links and
>> a few good ones...
>>
>> does mamou have an official page?
>>
> toolshed, contains it according to the directory contents of my
> /opt/toolshed tree.
>
>> Thanks..
>>
>>
>> ----- Original Message -----
>> From: "Little John" <sales at gimechip.com>
>> To: "CoCoList for Color Computer Enthusiasts" <coco at maltedmedia.com>
>> Sent: Saturday, September 18, 2010 8:42 AM
>> Subject: Re: [Coco] CoCo Memory Map Assembly Language Equates
>>
>> > but not as fun :)
>> > Actually didn't know it was available as an excel file - that would
>> > have been easier....
>> > but, doing it this way helped refresh my memory on things I had
>> > forgotten (such as LINEINPUT #1,A$ can't read the CHR$(9) character -
>> > it's read as a null or no character), yet can be read using CHRINP
>> > under assembly (I think,,, need to check that)..
>> > I'm going to update the page when I return home shortly to also
>> > include downloads of the assembly file both assembled and
>> > non-assembled as a txt file (albeit with an asm extension)
>> >
>> > ----- Original Message -----
>> > From: <jdaggett at gate.net>
>> > To: "CoCoList for Color Computer Enthusiasts" <coco at maltedmedia.com>
>> > Sent: Saturday, September 18, 2010 8:36 AM
>> > Subject: Re: [Coco] CoCo Memory Map Assembly Language Equates
>> >
>> >> You could have easily have downloaded the unravelled.xls file from
>> >> RSTI and copied the same without the line numbers and hex data. Just
>> >> copy the source listing columns and paste into a word processor or a
>> >> program like PSPad. A whole lot easier than OCR and all the
>> >> manipulation.
>> >>
>> >>
>> >> james
>> >>
>> >> -----Original Message-----
>> >>
>> >>>From: Little John <sales at gimechip.com>
>> >>>Sent: Sep 18, 2010 9:16 AM
>> >>>To: CoCoList for Color Computer Enthusiasts <coco at maltedmedia.com>
>> >>>Subject: Re: [Coco] CoCo Memory Map Assembly Language Equates
>> >>>
>> >>>You are welcome :)
>> >>>To save time, what I did was OCR this from the unravelled pdf, saved
>> >>>it as a
>> >>>text file, used global replace to remove all multiple spaces (what
>> >>>appears
>> >>>to be multiple spaces in the final product are actually tabs
>> >>>[chr$(9)] to save memory). Then transferred to a disk image using
>> >>>MESS winimage tool. Wrote small CoCo basic program to process the
>> >>>file into disk edtasm format
>> >>>(including replacing certain spaces with CHR$(9) ) and then
>> >>>transferred back
>> >>>to windows for final cleanup, then back to disk image and assembled
>> >>>in Vcc
>> >>>with printer output to Vcc's new bitbanger capture. This resluted in
>> >>>the listing you see on the webpage ... whew...
>> >>>but it was fun.
>> >>>
>> >>>----- Original Message -----
>> >>>From: "Rogelio Perea" <os9dude at gmail.com>
>> >>>To: "CoCoList for Color Computer Enthusiasts" <coco at maltedmedia.com>
>> >>>Sent: Saturday, September 18, 2010 7:59 AM
>> >>>Subject: Re: [Coco] CoCo Memory Map Assembly Language Equates
>> >>>
>> >>>> Let me be the first with the: "Thanks - this is pretty COOL"
>> >>>> comment
>> >>>>
>> >>>> :-)
>> >>>>
>> >>>> IMHO, Disk EDTASM still rocks and the Pak version has its own
>> >>>> strengths as
>> >>>> well, the 1-2 punch package for RSDOS stuff.
>> >>>>
>> >>>>
>> >>>> -- RP
>> >>>>
>> >>>>
>> >>>>
>> >>>> On Sat, Sep 18, 2010 at 8:48 AM, Little John <sales at gimechip.com>
>> >>>>
>> >>>> wrote:
>> >>>>> This is a little project I've been working on for the past few
>> >>>>> days in my
>> >>>>> spare time (which is sparse):
>> >>>>>
>> >>>>> http://www.gimechip.com/pages/CoCo_Memory_Map_Equates_Disk_EDTASM+
>> >>>>> _Format_v1_0.html
>> >>>>>
>> >>>>> Now, given the recent comments on the list, I expect to receive
>> >>>>> some of
>> >>>>> the
>> >>>>> following comments:
>> >>>>> mostly: "Why would you waste your time with this?"
>> >>>>> a few: "Thanks - this is pretty cool"
>> >>>>> very few: "That's all well and good, but here's a few corrections"
>> >>>>>
>> >>>>> and probably a few other comments that I have yet to consider.
>> >>>>> Regardless
>> >>>>> of what you think, my times already been spent, the project is
>> >>>>> done, I hope
>> >>>>> at least one person enjoys it and perhaps can offer corrections.
>> >>>>>
>> >>>>> What I would really like to hear is: "Disk EDTASM was okay in it's
>> >>>>> day,
>> >>>>> but
>> >>>>> may I recommmend the following PC development suites...."
>> >>>>>
>> >>>>> Thanks all, have a wonderful day,
>> >>>>> Big John, father of Little John
>> >>>>>
>> >>>>> :-)
>> >>>>>
>> >>>>> ============================================
>> >>>>>
>> >>>>> --
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>> >>>>> Coco at maltedmedia.com
>> >>>>> http://five.pairlist.net/mailman/listinfo/coco
>> >>>>
>> >>>> --
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>> >>>
>> >>>--
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>
>
> --
> Cheers, Gene
> "There are four boxes to be used in defense of liberty:
> soap, ballot, jury, and ammo. Please use in that order."
> -Ed Howdershelt (Author)
> Learning French is trivial: the word for horse is cheval, and everything
> else
> follows in the same way.
> -- Alan J. Perlis
>
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