[Coco] USB cable powered CoCo 3 ???
Steve Bjork
6809er at srbsoftware.com
Wed May 26 13:48:43 EDT 2010
Not a good idea to drive power into the CoCo on the +5 volt line of the
expansion slot.
First, (as pointed out) the CoCo uses more than the 1/2 amp supplied by
the standard USB port. (There are USB ports that supply more power ,
like USB 3.)
But the real problem is damaging the salt chip. This chip is not only
the 5 volt controller, but also supplies non 5 volt power to other
devices in the CoCo like the RS-232 port.
I would check out the RS-232 port and Cassette Port to make sure they
are both still working that CoCo.
Steve Bjork
On 5/26/2010 9:38 AM, Roger Taylor wrote:
>
> What'ya make of this one...
>
> I built the first CoCoNet USB Serial Pak a few days ago which is the
> Drive Pak board with a USB board attached in the same place. Run a
> cable to your PC, fire the server up, and you've got 115200 bps or
> 230400 bps virtual drives and NitrOS-9, etc. the same as you'd get
> over a bitbanger cable or an RS-232 Pak or bluetooth pak.
>
> At first I connected the USB board's 5v to my serial board's 5v pin,
> and lo and behold when I plugged the USB cable into the PC... the CoCo
> came on. The monitor lit up and there she was, flashing cursor and
> everything.
> I remember having two thoughts: Oh Crap, and Hey, this might be
> useful! The video was a little dimmer on Roy's adaptor and my LCD
> monitor, but everything seemed to function. Turning the CoCo on
> brightened up the video. Turning the power off dimmed the video back
> a little, and of course unplugging the USB cable turned the CoCo off.
>
> So.... my question is: what did I stumble across here and has anyone
> had any experience with powering the CoCo through the expansion slot,
> and if so, what are the power requirements and how stable is it?
>
> I've got a 512k upgrade in the 3 so I assume the power is enough to
> feed all these chips.
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