[Coco] Message from John of gimechip.com
Allen Huffman
alsplace at pobox.com
Sat Jun 12 13:18:58 EDT 2010
65495 speeds up ROM and 65497 speeds up RAM. Since CoCo 3 copies ROM to RAM then runs out of RAM the first poke appears to do nothing but I expect it might if running ROM code?
At least that's how I remember it from twenty years ago ;)
-
Allen Huffman • PO Box 22031 • Clive IA 50325 * 515-999-0227
Sent from my iPhone 3GS
On Jun 12, 2010, at 12:14 PM, William Astle <lost at l-w.ca> wrote:
> On 10-06-12 06:51 AM, Gene Heskett wrote:
>> The coco3 is too if the video is killed by the 2nd high speed poke, but the
>> caveat there is that without the video, the dram refresh is dependent on
>> your program.
>
> Actually, that's wrong. It's the coco1/2 that have that issue. The coco3 doesn't. In fact, the "coco3 speedup" poke is the "2nd" high speed poke. The "first" one does nothing on the coco3.
>
>
> --
> William Astle
> lost at l-w.ca
>
>
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