[Coco] An 8-Slot Multi-Pak Design for my Color Computer Friends
Little John (GIMEchip.com)
sales at gimechip.com
Mon Jul 5 15:10:38 EDT 2010
Hah- you're right - I ACCIDENTALLY named the GND pins of the cart plug GND1
instead of GND when I entered their net name - a typo - so that is a serious
mistake that you've located. Easily fixed though - I just have to rename
that sucker to GND and reroute the board. Thanks James - John
----- Original Message -----
From: <jdaggett at gate.net>
To: "CoCoList for Color Computer Enthusiasts" <coco at maltedmedia.com>
Sent: Monday, July 05, 2010 10:48 AM
Subject: Re: [Coco] An 8-Slot Multi-Pak Design for my Color Computer Friends
> On 4 Jul 2010 at 19:16, Gene Heskett wrote:
>
>> TBT, the shacks own design re the ground plane sucks, big time. I had to
>> add more bypassing and lots of 12 gage solid jumpers to get the ground
>> bounce down to the no error levels in my mpi. I started with about 2
>> volts
>> in the middle of it, referencing the clip ears on the coco's motherboard.
>
> For some reason some think that the more ground the better. That is not
> always the truth.
>
> In some layouts you get fingers of ground that lies between runners that
> tend to float or are
> tied to a ground at one end. These are more potentially bothersome than no
> ground fill at all.
>
> Putting ground in on a two layer board has to be done with some thoughts.
> I find it is always
> best to route power and ground first. Then signals. trying to move the
> power and ground as
> little as possible.
>
> james
>
> --
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> Coco at maltedmedia.com
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