[Coco] proposal for CoCoFEST! talk

Fred D. Provoncha fredprov5 at usfamily.net
Fri Feb 13 13:57:20 EST 2009


I would be very interested. I'd be happy to pay $5 or whatever for such a DVD. 

Fred Provoncha
Stansbury Park, UT


> Hmmm, this could be arranged. Would anyone be willing to pay $5 or so  
> for a DVD of presentations, profits going to Glenside? Sure we could  
> just post for free on YouTube too.
>
> Sent from my iPhone
> Follow me on Twitter - http://twitter.com/allenhuffman
>
> On Feb 13, 2009, at 8:49 AM, N8WQ <exwn8jef at gmail.com> wrote:
>
>

> >> I won't be able to come to the FEST, but are there any plans to  
> >> video tape presentations?
> >>
> >> Alan Jones
> >>
> >> -- 
> >> N8WQ - Canal Winchester, Ohio
> >> http://exwn8jef.googlepages.com/home
> >>
> >>
> >>
> >> John W. Linville wrote:
>   
>> >>> So once again FEST! time is approaching and I have no noteworthy
>> >>> project to display.  Rather than come empty-handed, I thought I might
>> >>> have an alternative this year.
>> >>>
>> >>> I thought I might put together a little presentation on how to do
>> >>> some simple CoCo development using the conveniences of a modern PC
>> >>> (i.e. "cross development").  This would be a survey of some of the
>> >>> available tools and basic technologies.  As I am not a CoCo  
>> >>> programmer
>> >>> of any note, this would specifically _not_ be a talk to 'how to write
>> >>> the greatest CoCo game ever'.  Instead it would be more of a basic
>> >>> overview of some of the available tools and their strengths, etc.
>> >>> I would try to cover both RSDOS and OS-9 targets.
>> >>>
>> >>> Does this interest anyone?  I would put together a few slides and
>> >>> some simple demos, and the rest of the FEST! could be an extended
>> >>> demo and Q&A opportunity.  Is this worthwhile?
>> >>>
>> >>> Feedback welcome!
>> >>>
>> >>> John
>> >>>
>> >>> P.S.  I'm a Linux guy, so the presentation would be weighted towards
>> >>> what is available in a Unix-like environment (including cygwin, etc).
>> >>>
>> >>> P.P.S.  I would, of course, be open to suggestions of any particular
>> >>> tools/projects to cover, interesting tips or resources, etc.
>>     


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