[Coco] proposal for CoCoFEST! talk
Allen Huffman
alsplace at pobox.com
Fri Feb 13 09:47:20 EST 2009
Ever since Boisy started building OS-9 cross hosted, I've been
interested in this but I have never seen how it works. I'd be
interested in such a talk!
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On Feb 13, 2009, at 7:38 AM, "John W. Linville"
<linville at tuxdriver.com> wrote:
> So once again FEST! time is approaching and I have no noteworthy
> project to display. Rather than come empty-handed, I thought I might
> have an alternative this year.
>
> I thought I might put together a little presentation on how to do
> some simple CoCo development using the conveniences of a modern PC
> (i.e. "cross development"). This would be a survey of some of the
> available tools and basic technologies. As I am not a CoCo programmer
> of any note, this would specifically _not_ be a talk to 'how to write
> the greatest CoCo game ever'. Instead it would be more of a basic
> overview of some of the available tools and their strengths, etc.
> I would try to cover both RSDOS and OS-9 targets.
>
> Does this interest anyone? I would put together a few slides and
> some simple demos, and the rest of the FEST! could be an extended
> demo and Q&A opportunity. Is this worthwhile?
>
> Feedback welcome!
>
> John
>
> P.S. I'm a Linux guy, so the presentation would be weighted towards
> what is available in a Unix-like environment (including cygwin, etc).
>
> P.P.S. I would, of course, be open to suggestions of any particular
> tools/projects to cover, interesting tips or resources, etc.
> --
> John W. Linville Someday the world will need a hero, and you
> linville at tuxdriver.com might be all we have. Be ready.
>
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