[Coco] Windows GUI For ToolShed

Jorge Renato Machin Ibarra jorge_machin at hotmail.com
Mon Aug 31 15:32:42 EDT 2009


Hi Boisy:

I was  very busy because  I lost my job  last year , so I have to work as a freelancer.  As a freelance programmer I have few free time.

Fortunately, I started to do personal projects again.  I started with this game because it was a dream of my childhood. As you can see in these posts in my blog, I make a living doing internet games:

http://www.machin.com.mx/archives/196
http://www.machin.com.mx/archives/136
http://www.machin.com.mx/archives/155

The original idea borned when I was a child, but I couldn't realize it with the CoCo as I wished.

Today I started to program again the GUI for toolshed. The current status is:

The program works in a 75% in my linux box. I can transfer files
between .dsk, file system and flash cards. The program have  several
minor usability bugs and it is not tested in windows or mac boxes.

Thanks

Jorge Machin

> From: boisy at tee-boy.com
> Date: Mon, 31 Aug 2009 12:31:21 -0500
> To: coco at maltedmedia.com
> Subject: [Coco] Windows GUI For ToolShed
> 
> Jorge,
> 
> Switching threads here, what is the status of your Windows GUI for  
> ToolShed project?
> 
> Boisy
> 
> On Aug 30, 2009, at 3:21 PM, Jorge Renato Machin Ibarra wrote:
> 
> >
> > ¡Gracias!
> >
> > The reason why I'm doing this game is because when I was a kid  
> > always dreamed to connect two Cocos, but here in Mexico I couldn't  
> > find  a moderm or a RS-232 Pak. I tryed with the Coco's serial  
> > interface and with two cassette players cables with little success.  
> > In 1989, my father bought a Tandy 1000 SL and I sold my Coco 3 to  
> > buy more hardware ( maybe a hard disk, I can't remember now). The  
> > Tandy 1000 SL was faster and GW Basic was OK for me, but I was  
> > really shocked with the inability of MS-DOS to do multiprocessing  
> > and I regretted to selling it for a while. Obviosly, the time passed  
> > and I could connect two PCs with a null modem and played "Doom" with  
> > my friends using ethernet cards in 1994. In 2001 I did a multiplayer  
> > backgammon game in Java for a mexican portal.
> >
> > Finally, two years ago I bought severals Cocos in ebay and started  
> > to have fun with the Tandy's little marvel again. I'm making my  
> > dream comes true thanks to Roger Taylor's Deluxe Wireless RS-232  
> > Pak. The real magic is in his hardware.
> >
> > More than making an elaborated multiplayer game, I want to do a  
> > proof of concept.
> >
> > Jorge Machin
> >
> >> Date: Sun, 30 Aug 2009 08:57:34 -0400
> >> From: linville at tuxdriver.com
> >> To: coco at maltedmedia.com
> >> Subject: Re: [Coco] multiplayer game using wireless pak
> >>
> >> On Sun, Aug 30, 2009 at 12:57:53AM -0400, Rogelio Perea wrote:
> >>> Jorge is a software developer in México. Besides dedicating time  
> >>> to the
> >>> usual Windoze fare, he is also one of the very few active CoCo users
> >>> there. He maintains a blog (in Spanish - run it through Google's  
> >>> translation
> >>> services). The first part of the wireless based CoCo game is here:
> >>> http://www.machin.com.mx/archives/2227
> >>>
> >>> The second part, with a program listing now is at:
> >>>
> >>> http://www.machin.com.mx/archives/2404
> >>
> >> Hey, that's cool -- bienvenidos amigos!
> >>
> >> John
> >> -- 
> >> John W. Linville		Someday the world will need a hero, and you
> >> linville at tuxdriver.com			might be all we have.  Be ready.
> >>
> >> --
> >> Coco mailing list
> >> Coco at maltedmedia.com
> >> http://five.pairlist.net/mailman/listinfo/coco
> >
> > _________________________________________________________________
> > More than messages–check out the rest of the Windows Live™.
> > http://www.microsoft.com/windows/windowslive/
> >
> > --
> > Coco mailing list
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> 
> --
> Boisy G. Pitre
> E-mail: boisy at tee-boy.com
> Web: http://www.tee-boy.com/
> 
> 
> 
> 
> --
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> Coco at maltedmedia.com
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