[Coco] CoCo Video Player Project

Darren A mechacoco at gmail.com
Fri Apr 3 13:41:51 EDT 2009


On 4/3/09, James Dessart wrote:
>
> True. It's possible that a properly timed loop, if it could manage it,
> could use the GIME bug that sets the current pixel to whatever a
> palette register is being set to, to take advantage of all 64 colours.
> The disk file could just be a bunch of palette values that the program
> doesn't even have to write anywhere but the palette register. I don't
> know if it can read from a disk fast enough to just stream the values
> to the screen directly, but if it could that'd be really cool. :)
>
----

I also recall someone awhile back who was trying to feed video data to
the CoCo using a custom hardware device.  The device would halt the
CPU and store the data directly into the CoCo's RAM during the half
cycle that is normally used by the CPU.

Darren



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